Multiplayer Gameplay Systems Engineer
Respawn Entertainment
Engineer multiplayer systems for a live-service game, focusing on reliability, performance, scalability, and maintainability across gameplay features.Electronic Arts is seeking an experienced Gameplay Engineer to support core gameplay development. The position covers player-facing systems, weapons, abilities, and mode-specific features within a large, complex codebase. Collaboration includes designers, engineers, artists, animators, QA, production, and external partners.Key Responsibilities:
Implement and maintain gameplay systems for live multiplayerManage performance, scalability, reliability, and technical riskCollaborate across disciplines to deliver integrated featuresResolve issues throughout a complex codebaseImprove engineering standards, workflows, and shared technologyRequirements:
Five-plus years of gameplay software development experienceExperience shipping multiplayer video game titlesExperience with live-service video game titlesExperience improving performance and budget in large codebasesAdvanced C++ and C proficiencyBring multiplayer development experience and advanced C++ and C skills to dependable, adaptable gameplay systems.
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Implement and maintain gameplay systems for live multiplayerManage performance, scalability, reliability, and technical riskCollaborate across disciplines to deliver integrated featuresResolve issues throughout a complex codebaseImprove engineering standards, workflows, and shared technologyRequirements:
Five-plus years of gameplay software development experienceExperience shipping multiplayer video game titlesExperience with live-service video game titlesExperience improving performance and budget in large codebasesAdvanced C++ and C proficiencyBring multiplayer development experience and advanced C++ and C skills to dependable, adaptable gameplay systems.
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Vacancy posted 38 minutes ago
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