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Experienced Rendering Software Engineer - Fc

$122.3k - $170.7k per year

EA SPORTS

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.As a Rendering Software Engineer, you are an essential part of the game creation process, and are involved in the architectural design and implementation of rendering technology on multiple platforms. You will work with Designers, Artists and other Engineers to help build complex graphics features, life-like visuals, huge and immersive worlds, and state-of-the-art graphical FX.Your Responsibilities
Develop core rendering features, engine components and tools.Research and implement rendering techniques.Create reusable and flexible rendering technologies.Write technical design specifications.Design, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.Profiles and optimizes rendering modules of a game engine.Stay up to date with the latest hardware & software changes enhancing the rendering domain.You will report to the engineering team's manager and work with your peers to render specific tasks.Your Qualifications
5+ years' experience with C++ development.Experience working on or creating real-time rendering engines.Communication ability that supports an open working environment regarding feedbackA strong desire to improve visual quality together with art and designMath skills include trigonometry, calculus, and linear algebra.Experience in modern graphics APIs such as DirectX12, Vulkan, or MetalExperience developing rendering techniques and implementing white papersStays up to date with latest and the greatest techniques in computer graphicsExperience with one or more of the following: PC, PS4, Xbox One, PS5, Xbox Series S/XExcellent debugging and multi-threading skillsExperience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, RazorExperience with art and content pipelines and workflowsExperience investigating and optimizing low-level game engine code on multiple platformsUnderstanding of memory management, multiple processor use, and runtime optimization.FC_Vancouver
Pay Transparency - North AmericaCompensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.G. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGES
British Columbia (depending on location e.G. Vancouver vs. Victoria)$122,300 - $170,700 CADPay is just one part of the overall compensation at EA.Benefits
vacation (3 weeks per year to start)10 days per year of sick timepaid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)extended health/dental/vision coveragelife insurancedisability insuranceretirement plan to regular full-time employeescertain roles may also be eligible for bonus and other incentive programsAbout Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Equal Opportunity Statement
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.We will also consider employment qualified applicants with criminal records in accordance with applicable law.EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Vacancy posted 1 hour ago
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