Animateur Lead Post-Production Mocap/Lead Mocap Post Production Animator
2K
Overview
Qui nous sommes
Fondée en 2005, 2K Games est une entreprise internationale de jeux vidéo, éditant des titres développés par certains des studios de développement les plus influents au monde. Nos studios, responsables du développement du portefeuille de jeux de 2K sur plusieurs plateformes, incluent Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber et HB Studios. Notre portefeuille de titres s’élargit grâce à notre plan stratégique mondial, ainsi qu’à la création et à l’acquisition de studios novateurs dont les contenus continuent d’inspirer des millions de joueur·euse·s à travers le monde. 2K publie des titres dans les genres de jeu les plus populaires: jeux de sport, jeux de tir, de rôle, d’action, de stratégie, ainsi que des jeux occasionnels et familiaux.
Notre équipe d’ingénieurs, de spécialistes du marketing, d’artistes, de scénaristes, de scientifiques de données, de producteur·rice·s, de penseur·euse·s et de personnes d’action constitue le pilier éditorial professionnel de notre bibliothèque croissante de franchises acclamées par la critique telles que NBA 2K, BioShock, Borderlands, Mafia, Sid Meier’s Civilization, Tiny Tina’s Wonderlands, WWE 2K et XCOM.
Chez 2K, nous sommes fier·ère·s de créer un environnement de travail inclusif, ce qui signifie encourager les membres de nos équipes à venir tel·le·s qu’ils·elles sont et à se dépasser. Nous encourageons la diversité et l’inclusion et voulons que notre communauté de candidat·e·s reflète cet engagement. Nous encourageons toutes les personnes qualifiées à explorer nos opportunités à l’échelle internationale.
2K a son siège social à Novato, en Californie, et est un label détenu en propriété exclusive par Take-Two Interactive Software, Inc. (NASDAQ : TTWO).
Ce dont nous avons besoin :
En tant que Chef·fe d’équipe, Animation Mocap Post-Production, vous serez responsable de la croissance artistique et technique de notre équipe d\'animation de personnages. Dans ce rôle, vous ferez le pont entre les objectifs de production et l’excellence créative. Votre mission dépassera la simple exécution pour agir à titre de leader de métier : encadrer une équipe d\'animateur·euse·s, soutenir leur développement professionnel et veiller à ce que nos livrables de post-production répondent à des normes de qualité de classe mondiale. Vous serez le·la gardien·ne du métier, vous assurant que chaque artiste dispose du soutien technique et des commentaires d\'experts nécessaires pour exceller dans un environnement AAA de haute fidélité.
Ce poste exige que vous travailliez sur place, à nos bureaux de Montréal, Canada, au moins 3 jours par semaine.
Ce que vous ferez :
- Agir en tant qu’expert·e principal·e de la matière pour l\'équipe de post-production. Fournir des conseils techniques constants, soutenir le développement de carrière et offrir des commentaires constructifs aux animateur·euse·s de niveaux junior et intermédiaire afin de favoriser une culture de croissance artistique continue.
- Travailler en étroite collaboration avec l\'équipe pour évaluer les livrables du point de vue du métier, en veillant à ce que la qualité technique et les principes anatomiques soient maintenus au plus haut niveau.
- Créer des animations prêtes pour le jeu, qu\'elles soient éditées à partir de captures de mouvements ou animées par clés de manière traditionnelle, tant pour la jouabilité que pour les cinématiques, en veillant à ce que les mouvements respectent les styles spécifiques du projet et les principes anatomiques.
- Contribuer au flux de productions d’animation en développant des solutions innovantes via JIRA/GIT. Vous utiliserez des scripts HSL, Python ou SQL pour automatiser les tâches et optimiser les flux de productions.
- Collaborer avec les autres chef·fe·s d’équipe pour concevoir les configurations des séances de capture de mouvements et préparer les structures d\'animation (rigs) des développeur·euse·s pour notre flux de productions.
- Agir à titre de point de contact de la post-production pour les équipes de développement. Vous dirigerez des projets de la préproduction jusqu\'à la livraison, en identifiant rapidement les risques potentiels et en communiquant efficacement les exigences techniques.
Ce qui fera de vous un bon candidat :
- Plus de 5 ans d\'expérience dans l\'industrie, dont plus de 2 ans en gestion directe de personnel ou en direction d\'équipe, et une bande démo professionnelle démontrant une maîtrise des principes d\'animation, de la mécanique corporelle et des flux de productions avancés de capture de mouvements (mocap).
- Une feuille de route éprouvée dans la direction ou le mentorat d\'artistes. Vous possédez la passion nécessaire pour élever une équipe et l\'empathie requise pour guider leur développement professionnel.
- Une maîtrise de niveau expert d’Autodesk Maya, Motion Builder, Unreal Engine et Vicon Shogun. Une expérience avec des configurations complexes de structures d\'animation (rigs) de personnages est essentielle.
- Une maîtrise de Python ou d\'autres langages de script pour l\'automatisation des flux de productions et le développement d\'outils.
- La capacité de penser de manière critique et de développer des solutions techniques créatives pour relever des défis d\'animation uniques.
- Un·e partenaire collaboratif·ve qui s\'épanouit dans des environnements d\'équipe dynamiques et qui valorise le succès collectif autant que l\'excellence technique.
- Des habiletés de planification et de gestion du temps impeccables, avec une capacité éprouvée à maintenir une attitude positive et à respecter les échéanciers dans des délais serrés.
Sous réserve de ces mêmes considérations, la rémunération globale pour ce poste peut également comprendre d’autres éléments, notamment une prime et/ou des attributions d’actions, ainsi que l’admissibilité à participer à notre régime 401(k) et à notre programme d’achat d’actions pour les employé·e·s.
Les employé·e·s régulier·ère·s à temps plein sont également admissibles à une gamme d’avantages sociaux au sein de l’entreprise, comprenant : une couverture d’assurance médicale, dentaire, de la vue et d’assurance vie de base ; 14 jours fériés payés par année civile ; des vacances payées par année civile (allant de 15 à 25 jours) ou l’admissibilité à participer au programme de congés discrétionnaires de l’entreprise ; jusqu’à 10 jours de maladie payés par année civile ; des congés parentaux et de commisération payés ; des programmes de bien-être pour la santé mentale et d’autres mesures de soutien au bien-être ; un soutien à la planification familiale par l’entremise de Maven ; des avantages pour le transport en commun ; et le remboursement de dépenses liées à la mise en forme.
Veuillez noter que 2K Games et ses studios n’utilisent jamais d’applications de messagerie instantanée ni de comptes de messagerie personnels pour contacter des candidat·e·s ou mener des entrevues. Tous les courriels envoyés proviennent uniquement de comptes @2K.com.
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K, renowned BioShock, Borderlands, Mafia, Sid Meier’s Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need
As the Lead Mocap Post Production Animator, you will be responsible for the artistic and technical growth of our character animation team. In this role, you bridge the gap between production goals and creative excellence. Your mission is to move beyond execution to serve as a craft leader: mentoring a team of animators, advocating for their career development, and ensuring that our post-production output meets world-class quality standards. You are the guardian of the craft, ensuring every artist has the technical support and expert feedback required to excel in a high-fidelity AAA environment.
This role requires you to work onsite in our Montreal, Canada office location at least 3 days a week.
What You'll Do
- Act as the primary Subject Matter Expert for the Post Production team. Provide consistent technical guidance, career advocacy, and actionable feedback to junior and mid-level animators to foster a culture of continuous artistic growth.
- Work closely with the team to evaluate deliverables from a craft perspective, ensuring that technical quality and anatomical principles are maintained at the highest level.
- Create game-ready motion-edited or hand-keyed animation for both gameplay and cinematics, ensuring movement adheres to specific project styles and anatomical principles.
- Contribute to the animation pipeline by developing innovative solutions via JIRA/GIT. You will use HSL, Python, or SQL scripting to automate tasks and optimize workflows.
- Work with leads to architect setups for motion capture shoots and ready developer rigs for our production pipeline.
- Act as the Post-Production point of contact for Dev teams. You will lead projects from pre-production through delivery, identifying potential risks early and communicating technical requirements effectively.
What Will Make You A Great Fit
- 5+ years of industry experience, including 2+ years of direct people management or team leadership, and a professional demo reel that demonstrates mastery of animation principles, body mechanics, and advanced mocap workflows.
- A proven track record of leading or mentoring artists. You possess the passion to elevate a team and the empathy to lead their professional development.
- Expert-level proficiency in Autodesk Maya, Motion Builder, Unreal Engine and Vicon Shogun.
- Experience with complex character rig setups is a must.
- Proficiency in Python or other scripting languages for pipeline automation and tool development.
- Ability to think critically and develop creative technical solutions for unique animation challenges.
- A collaborative partner who thrives in high-energy team environments and values collective success as much as technical excellence.
- Impeccable planning and time management skills, with a proven ability to maintain a positive attitude and keep work on track under tight deadlines.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K, renowned BioShock, Borderlands, Mafia, Sid Meier’s Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need
As the Lead Mocap Post Production Animator, you will be responsible for the artistic and technical growth of our character animation team. In this role, you bridge the gap between production goals and creative excellence. Your mission is to move beyond execution to serve as a craft leader: mentoring a team of animators, advocating for their career development, and ensuring that our post-production output meets world-class quality standards. You are the guardian of the craft, ensuring every artist has the technical support and expert feedback required to excel in a high-fidelity AAA environment.
This role requires you to work onsite in our Montreal, Canada office location at least 3 days a week.
What You'll Do
- Act as the primary Subject Matter Expert for the Post Production team. Provide consistent technical guidance, career advocacy, and actionable feedback to junior and mid-level animators to foster a culture of continuous artistic growth.
- Work closely with the team to evaluate deliverables from a craft perspective, ensuring that technical quality and anatomical principles are maintained at the highest level.
- Create game-ready motion-edited or hand-keyed animation for both gameplay and cinematics, ensuring movement adheres to specific project styles and anatomical principles.
- Contribute to the animation pipeline by developing innovative solutions via JIRA/GIT. You will use HSL, Python, or SQL scripting to automate tasks and optimize workflows.
- Work with leads to architect setups for motion capture shoots and ready developer rigs for our production pipeline.
- Act as the Post-Production point of contact for Dev teams. You will lead projects from pre-production through delivery, identifying potential risks early and communicating technical requirements effectively.
What Will Make You A Great Fit
- 5+ years of industry experience, including 2+ years of direct people management or team leadership, and a professional demo reel that demonstrates mastery of animation principles, body mechanics, and advanced mocap workflows.
- A proven track record of leading or mentoring artists. You possess the passion to elevate a team and the empathy to lead their professional development.
- Expert-level proficiency in Autodesk Maya, Motion Builder, Unreal Engine and Vicon Shogun.
- Experience with complex character rig setups is a must.
- Proficiency in Python or other scripting languages for pipeline automation and tool development.
- Ability to think critically and develop creative technical solutions for unique animation challenges.
- A collaborative partner who thrives in high-energy team environments and values collective success as much as technical excellence.
- Impeccable planning and time management skills, with a proven ability to maintain a positive attitude and keep work on track under tight deadlines.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA® 2K, renowned BioShock, Borderlands, Mafia, Sid Meier’s Civilization and XCOM brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
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