Technical Artist Tools And Pipelines
EA Sports
Build Python or C# tools for EA SPORTS as a Technical Artist onsite at EA Vancouver’s Burnaby office three days weekly. Shape pipelines supporting content creators across sports titles.Electronic Arts seeks a Technical Artist for the EA SPORTS Tech Technical Art team. You will develop content production tools, pipelines, asset optimization and integration workflows. The work partners with development teams on shared, scalable solutions across EA SPORTS titles. Technical Artists own technical issues and bring them to resolution.Key Responsibilities:
Develop content production tools for EA SPORTS creatorsBuild pipelines, workflows, and technology innovationsOptimize and integrate assets across production workflowsPartner with development teams on shared solutionsResolve technical issues affecting assigned projectsRequirements:
At least three years of cinematic or games production experienceBachelor’s degree or equivalent experience in a related fieldProficiency scripting or programming in Python or C#Experience with Maya, Photoshop, or HoudiniExperience with asset optimization challenges and techniquesApply technical art, scripting, pipeline development, and asset optimization expertise to shared EA SPORTS production technology.
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Develop content production tools for EA SPORTS creatorsBuild pipelines, workflows, and technology innovationsOptimize and integrate assets across production workflowsPartner with development teams on shared solutionsResolve technical issues affecting assigned projectsRequirements:
At least three years of cinematic or games production experienceBachelor’s degree or equivalent experience in a related fieldProficiency scripting or programming in Python or C#Experience with Maya, Photoshop, or HoudiniExperience with asset optimization challenges and techniquesApply technical art, scripting, pipeline development, and asset optimization expertise to shared EA SPORTS production technology.
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Vacancy posted 1 hour ago
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