Rigger
Sphere Media
Job Description
The Rigger is responsible for preparingcharacters, props and FX assets for animation by adding bone structures anddeformers in Toon Boom Harmony. Reporting to the Rigging supervisor and ProductionManager, this person ensures that rigged assets meet the quality requirementsand production deadlines, while working closely with the design and animationteams.KeyResponsibilities:
Add bone structures and deformers to characters, props and FX assets inToon Boom Harmony to facilitate animation at the required production quality.Adjust designs as needed to meet rigging and animation requirements.Keep software and hardware knowledge current and participate in researchand development when required.Ensure the timely production of rigged assets and keep productionmanagement informed of progress and potential roadblocks.Update production and tracking documents as required.Collaborate with the rigging team, asset coordinators, designers andother members of the design and animation teams as required.Profile:
Must be a resident of the Province of Ontario.Proficiency in Toon Boom Harmony, including bone structures anddeformers.Ability to adjust character, prop and FX assets to support animationrequirements.Ability to collaborate effectively with rigging, design and animationteams.Strong organizational and time-management skills, with the ability tomeet production deadlines.Ability to maintain accurate production documentation and communicateprogress and potential issues.
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The Rigger is responsible for preparingcharacters, props and FX assets for animation by adding bone structures anddeformers in Toon Boom Harmony. Reporting to the Rigging supervisor and ProductionManager, this person ensures that rigged assets meet the quality requirementsand production deadlines, while working closely with the design and animationteams.KeyResponsibilities:
Add bone structures and deformers to characters, props and FX assets inToon Boom Harmony to facilitate animation at the required production quality.Adjust designs as needed to meet rigging and animation requirements.Keep software and hardware knowledge current and participate in researchand development when required.Ensure the timely production of rigged assets and keep productionmanagement informed of progress and potential roadblocks.Update production and tracking documents as required.Collaborate with the rigging team, asset coordinators, designers andother members of the design and animation teams as required.Profile:
Must be a resident of the Province of Ontario.Proficiency in Toon Boom Harmony, including bone structures anddeformers.Ability to adjust character, prop and FX assets to support animationrequirements.Ability to collaborate effectively with rigging, design and animationteams.Strong organizational and time-management skills, with the ability tomeet production deadlines.Ability to maintain accurate production documentation and communicateprogress and potential issues.
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Vacancy posted 1 hour ago
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