Senior Maya Technical Animator
People Can Fly
Build Maya character rigs remotely in Canada while strengthening animation pipelines through Python tools and artist support.
This permanent, full-time Senior Technical Animator role focuses on technical animation for production. You will create rigs, skinning, cloth and hair setups, plus retargeting tools. The work also improves shared pipelines and resolves complex issues for artists.
Key Responsibilities:
- Create Maya character rigs and skinning setups
- Develop cloth and hair setups for animation
- Build retargeting tools supporting production workflows
- Improve shared animation pipelines across production
- Resolve complex issues and support artists
Requirements:
- Five or more years in technical animation
- Participation in at least two titles
- Expertise in Maya rigging and skinning
- Strong Python and Houdini knowledge
- Clear English communication skills
Apply senior technical animation expertise in Maya, Python, Houdini, and pipeline development from anywhere in Canada.
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