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HCM GenAI Specialist

Alltech Consulting Services

WHAT YOU'LL DO

Game Design

  • Operate the Battle Pass rewards and progression structure in alignment with the Monetization team's content roadmap
  • Tune progression systems including XP and clearance levels, reputation rewards, event rewards, and post-match rewards to reach defined targets
  • Partner with other design teams to improve onboarding rewards and seasonal engagement
  • Design and tune reward pacing across seasons to maintain player motivation and retention, drawing on player psychology and motivation drivers
  • Conduct and share competitive benchmarks on progression and reward systems (Battle Pass, onboarding, mastery, challenges) across comparable live-service games, deconstructing them to inform design decisions
  • Bring creativity to reward and progression features while staying aligned with the game's overall vision
  • Help document designs and balancing changes, and keep this documentation up-to-date

Economics and statistics

  • Collaborate with the Analyst to monitor the health of the game economy on an ongoing basis
  • Work with the Analyst to produce seasonal extractions on the game's economic performance
  • Partner with the Senior Economy Designer to simulate the impact of new design and balancing changes before implementation
  • Support the definition of metrics and data collection needs related to progression and reward systems
  • Stay attuned to Acquisition, Retention, and Monetization levers to ensure progression and reward design supports broader game business goals

QUALIFICATIONS

WHAT YOU'LL BRING

  • 2-5 years of experience in game design, ideally with exposure to live-service or GaaS titles
  • Interest in and foundational knowledge of economics and player progression systems
  • Comfortable working with quantitative data and simulation tools
  • Strong passion for gaming, particularly competitive/live-service titles
  • Strong analytical and math skills
  • Ability to model, tune, and simulate reward and progression systems
  • Collaborate and communicate constructively across design, monetization, and analytics teams
  • Detail-oriented, with the ability to maintain and iterate on complex, interdependent systems
  • Good understanding of player motivation drivers, learning theories, and progression pacing
  • Awareness of Acquisition, Retention, and Monetization levers and game business models
  • Knowledge of modeling tools (Excel, VBA, Tableau, simulation tools, etc.)
  • Ability to conduct and synthesize competitive benchmarks into actionable recommendations
  • Seeks improvement constantly (takes initiative, challenges themselves)
  • Creative, with the ability to propose features aligned with the game's vision
  • Rigorous documentation habits, keeping design and balancing information clear and up-to-date
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