Senior Combat Game Designer
Ubisoft Montréal
Shape For Honor’s multiplayer combat as a Senior Game Designer in Ubisoft Montréal, using balancing and systemic design to refine hero gameplay.This senior design role focuses on combat systems, multiplayer features, and long-term meta evolution. You will analyze gameplay systems, player behaviors, and combat data while developing features that support fair, engaging experiences. Collaboration, communication, and mentorship are central to the position.Key Responsibilities:
Guide combat balancing initiatives with the design teamAnalyze gameplay systems, player behaviors, and combat dataRefine hero abilities, move sets, and gameplay propertiesPrototype, implement, and iterate on combat featuresMentor teammates through feedback and knowledge sharingRequirements:
Experience designing and balancing combat systemsUnderstanding of competitive games and player motivationExperience prototyping, tuning, and iterating gameplay featuresStrong analytical and gameplay problem-solving skillsClear communication and documentation abilitiesApply combat design, analytical thinking, and multiplayer balancing expertise to evolve For Honor’s competitive player experience.
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Guide combat balancing initiatives with the design teamAnalyze gameplay systems, player behaviors, and combat dataRefine hero abilities, move sets, and gameplay propertiesPrototype, implement, and iterate on combat featuresMentor teammates through feedback and knowledge sharingRequirements:
Experience designing and balancing combat systemsUnderstanding of competitive games and player motivationExperience prototyping, tuning, and iterating gameplay featuresStrong analytical and gameplay problem-solving skillsClear communication and documentation abilitiesApply combat design, analytical thinking, and multiplayer balancing expertise to evolve For Honor’s competitive player experience.
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Vacancy posted 1 hour ago
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