3d Environment Art Lead
Ubisoft
Lead Rainbow Six Siege environment art delivery in Montréal, coordinating modeling, texturing, planning, and asset progress on-site.This permanent, full-time position guides environment modeling and texturing for Rainbow Six Siege maps. You will coordinate artists, review assets, and manage delivery risks. The work connects level art, production, and technical teams to improve workflows and integration.Key Responsibilities:
Plan artists’ workloads across environment art productionTrack asset progress, issues, and delivery risksReview models and textures for visual consistencyCheck optimization and integration of delivered assetsCoach team members and improve production workflowsRequirements:
Games environment-art experienceShipped game or equivalent production backgroundArtist leadership, mentoring, or coordination experienceStrong planning and communication skillsExperience with Jira, Perforce, or comparable toolsApply your environment art leadership, planning, and communication skills to Rainbow Six Siege map production in Montréal.
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Plan artists’ workloads across environment art productionTrack asset progress, issues, and delivery risksReview models and textures for visual consistencyCheck optimization and integration of delivered assetsCoach team members and improve production workflowsRequirements:
Games environment-art experienceShipped game or equivalent production backgroundArtist leadership, mentoring, or coordination experienceStrong planning and communication skillsExperience with Jira, Perforce, or comparable toolsApply your environment art leadership, planning, and communication skills to Rainbow Six Siege map production in Montréal.
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Vacancy posted 30 minutes ago
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