Character Artist
Piranha Games Inc.
Founded in 2000, Piranha Games is an action gaming studio with unparalleled experience developing licensed products for big-name franchises, including AAA licensed titles such as;
Need for Speed: Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title MechWarrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released MechWarrior 5: Clans. Piranha Games is part of the Enad Global 7 group. For more information, please visit Games is proud to be an equal opportunity employer. We celebrate diversity and are committed to fostering an inclusive environment for all employees. Formal education is not always required. All team members are hand-picked because they are skilled in their individual fields, immensely creative and hard workers. We hire avid gamers and mold them to the standards we believe make amazing products.Should you need assistance or an accommodation due to a disability, you may contact us at View email address on ca.hrm.tc thank you for your interest in this position. Due to the number of applications, only those selected for an interview will be contacted.OVERALL OBJECTIVE AND PURPOSE:
Under the guidance of the Art Director and Lead Character Artist, model characters with a special focus on anatomy,ensuring they and supporting characters meet the same standards in terms of quality and style.
Must be able to create stylized realism and to be displayed in your portfolio.WHY YOU SHOULD WORK WITH PGI
People-focused Events & InitiativesCompetitive CompensationRESPONSIBLITIES:
Implement the overall artistic vision of characters based on designs, concepts and descriptionsWork withtheArt Director and Lead Character Artist to combine ideas and methodologies of character production to create an efficient, streamlined pipeline, understanding the technicallimitations of the engineDesign, model, and texture high quality 3D characters, paying close attention to anatomical proportions, scale, and skeletal templatesEnsure that the character models can convey a sense of personality in the game (morphology, silhouette, facial expressions, etc.)Collaborate closely with concept artists, animators, game designers, and VFX artists to ensure the visual target is met or exceededAssist with the integration of a character development process that works in congruence with the creative direction, meets the technical constraints of the game, as well as production deadlinesActively participate in technical and aesthetic problem-solving discussions with the teamDisplay exceptional integrity and understanding of the work;
constantly seeking waysto improve the efficiency of the workflow and provide documented feedback to improve in-house toolsStay up to date on best practices and industry trends, work to integrate them into the project and share knowledge with inter-project colleaguesMentor and train junior artistsOther ad-hoc responsibilities as requestedREQUIREMENTS:
4-7+ years’ experience working on AAA console and/or PC titles with at least 2 shipped games as a Character ArtistPost-secondary education in Computer Graphics, Fine Arts, Game Art & Design or equivalent education, and/or experienceMust be able to create stylized realism and to be displayed in your portfolioPossess an exceptional understanding of human and animal anatomy with a keen eye towards form, structure, silhouette and organic movementSolid knowledge of character modeling, texturing, and lighting as related to game developmentComprehensive knowledge of a major 3D package (3ds Max, Maya, etc.), Photoshop,Demonstrated experience in the design and development of fantasy characters and creatures.A detail obsessed eye for creating and manipulating texture maps and excellent understanding of the value of UV spaceBe able to create characters with finished, rough, or no concept art that fits within the styleExpertise in incorporating characters in Unreal Engine 5Expert experience using of advanced material shader systems for charactersExperience with groom(strands) and hair cards, to support in-game and cinematics charactersEqually proficiency in clothing and hard surface modelingKnowledge of animation typology (rigging, skinning, etc.)We are open to candidates at Intermediate to Senior levels depending on experience. Intermediate: 4+ years, Senior: 7+ years of experience. Compensation will be based on experience and skill level.
#J-18808-Ljbffr
Need for Speed: Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title MechWarrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released MechWarrior 5: Clans. Piranha Games is part of the Enad Global 7 group. For more information, please visit Games is proud to be an equal opportunity employer. We celebrate diversity and are committed to fostering an inclusive environment for all employees. Formal education is not always required. All team members are hand-picked because they are skilled in their individual fields, immensely creative and hard workers. We hire avid gamers and mold them to the standards we believe make amazing products.Should you need assistance or an accommodation due to a disability, you may contact us at View email address on ca.hrm.tc thank you for your interest in this position. Due to the number of applications, only those selected for an interview will be contacted.OVERALL OBJECTIVE AND PURPOSE:
Under the guidance of the Art Director and Lead Character Artist, model characters with a special focus on anatomy,ensuring they and supporting characters meet the same standards in terms of quality and style.
Must be able to create stylized realism and to be displayed in your portfolio.WHY YOU SHOULD WORK WITH PGI
People-focused Events & InitiativesCompetitive CompensationRESPONSIBLITIES:
Implement the overall artistic vision of characters based on designs, concepts and descriptionsWork withtheArt Director and Lead Character Artist to combine ideas and methodologies of character production to create an efficient, streamlined pipeline, understanding the technicallimitations of the engineDesign, model, and texture high quality 3D characters, paying close attention to anatomical proportions, scale, and skeletal templatesEnsure that the character models can convey a sense of personality in the game (morphology, silhouette, facial expressions, etc.)Collaborate closely with concept artists, animators, game designers, and VFX artists to ensure the visual target is met or exceededAssist with the integration of a character development process that works in congruence with the creative direction, meets the technical constraints of the game, as well as production deadlinesActively participate in technical and aesthetic problem-solving discussions with the teamDisplay exceptional integrity and understanding of the work;
constantly seeking waysto improve the efficiency of the workflow and provide documented feedback to improve in-house toolsStay up to date on best practices and industry trends, work to integrate them into the project and share knowledge with inter-project colleaguesMentor and train junior artistsOther ad-hoc responsibilities as requestedREQUIREMENTS:
4-7+ years’ experience working on AAA console and/or PC titles with at least 2 shipped games as a Character ArtistPost-secondary education in Computer Graphics, Fine Arts, Game Art & Design or equivalent education, and/or experienceMust be able to create stylized realism and to be displayed in your portfolioPossess an exceptional understanding of human and animal anatomy with a keen eye towards form, structure, silhouette and organic movementSolid knowledge of character modeling, texturing, and lighting as related to game developmentComprehensive knowledge of a major 3D package (3ds Max, Maya, etc.), Photoshop,Demonstrated experience in the design and development of fantasy characters and creatures.A detail obsessed eye for creating and manipulating texture maps and excellent understanding of the value of UV spaceBe able to create characters with finished, rough, or no concept art that fits within the styleExpertise in incorporating characters in Unreal Engine 5Expert experience using of advanced material shader systems for charactersExperience with groom(strands) and hair cards, to support in-game and cinematics charactersEqually proficiency in clothing and hard surface modelingKnowledge of animation typology (rigging, skinning, etc.)We are open to candidates at Intermediate to Senior levels depending on experience. Intermediate: 4+ years, Senior: 7+ years of experience. Compensation will be based on experience and skill level.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
Similar jobs that could be interesting for youBased on the Character Artist in Winnipeg, MB vacancy
$80k - $90k per year
Position Title: Character Artist Studio/Department: Palia Employee Type: Full Time, Regular Location: Remote ( within BC, Canada) Salary Range: $80,000 - $90,000 CAD Ravenwake Games is the newest studio within Enad Global 7, a global leader in video...SuggestedFull timeInternshipRemote workFlexible hours- NEW OPENING3D CHARACTER ARTIST3D CHARACTER ARTISTDrop Fake is a dynamic and innovative game development company dedicated to creating top-tier gaming experiences. We are seeking a talented and passionate intermediate/senior 3D Character Artist to join our creative team. You...SuggestedRemote work
$75k - $147k per year
...paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! Job Summary: We are seeking a Character Surfacing / Look Development Artist to support our upcoming CG feature films! You...SuggestedWork at office3 days per week- Shape unforgettable characters at NBCUniversal as a Lead Character Artist. This role focuses on the visual quality of facial characters in a dynamic interactive experience. As a Lead Character Artist at NBCUniversal, you will drive character quality and support artistic...Suggested
- ...Maîtriser et contribuer au maintien du style visuel, de la direction artistique et du niveau de qualité AAA des personnages, créatures et... ...de Star Citizen. Collaborer étroitement avec le Lead Character Artist, le Directeur Artistique, l’équipe Technical Art et les autres...SuggestedWorldwide
- Design Maya character rigs in a hybrid Toronto role, using anatomy knowledge, scripting, and interface creation skills. Maintain effective rigs for characters and creatures.As a Rigging Artist at Untold Studios, you will create and maintain rigs while supporting rigging workflows...
- Maya rigging specialists can design character systems at Untold Studios in Toronto, Ontario, Canada. Create reliable rigs for characters and creatures across creative productions.As a Rigging Artist, you will design, create, and maintain character and creature rigs in Maya....Live In
- ...notre équipe et de nos joueurs.DESCRIPTION DU POSTE En tant qu'Artiste de Personnages 3D sur un nouveau projet, vous contribuerez à la... ...creation of high-quality assets for our mobile games, bringing characters, environments, props, and other visual elements to life to enhance...InternshipWork at officeWorldwideMonday to fridayFlexible hours2 days per week
- ...video games, including Madden NFL football, EA SPORTS™ FC soccer, NHL® hockey, and EA SPORTS UFC. Your Responsibilities As a Character Artist, you will play a key role in creating the high-quality characters that bring our games to life. You will combine strong artistic...Local area
- Build realistic characters for EA SPORTS FC in Vancouver, using Maya, ZBrush, Photoshop, and production-focused digital sculpting skills. This hybrid role develops game-ready character assets.As a Character Artist, you will model, sculpt, and texture characters from scans,...
- Senior Technical Artist - Characters (Unreal)Full-timeContract: PermanentWork flexibility: Office-based Ubisoft is a global leader in gaming... ...be the point of reference for technical matters related to character content creation, from concept handoff through in-engine integration...Work at office
- Character texture artistry shapes this EA SPORTS role, focused on realistic skin, hair, fabric, hard surfaces, and PBR materials. British Columbia is listed as the location.As part of the EA SPORTS Characters team, you will create visually compelling character content using...
- Shape beautiful CG characters and creatures for Netflix Animation Studios using high-quality texture painting, procedural... ..., with at least three office days weekly.This Character Surfacing / Look Development Artist role supports upcoming CG feature films. You will translate...Work at office
- ...livraison conforme aux attentes. ~ Participer activement aux échanges de feedback au sein de l'équipe. Qu'attendons-nous de notre Artiste Concept Personnage Senior ? Ayez une solide compréhension de l'anatomie et des proportions humaines. Maîtrisiez avec aisance l'...Worldwide
- ...silhouette expertise as a hybrid Concept Artist based in California. Build visual identities... ...team, this Concept Artist develops characters, cosmetics, and illustrations that communicate... ...and cultural influences. You will apply character design principles, visual storytelling,...
- Lead Unreal character pipelines at Ubisoft Montréal, guiding rigging, skinning, and in-engine integration from concept handoff onward. Shape... ...standards for memorable game experiences.As a Senior Technical Artist focused on Characters, you will become the technical reference...
- Develop AAA-quality characters for EA SPORTS, combining 3D modeling, sculpting, texturing,... ...experience. Your responsibilities span character likeness, heads, bodies, clothing, hair,... ...maps, and final assetsUse technical and artistic character skills to deliver authentic, polished...
- Apply senior Houdini expertise to character effects for Bardel’s feature-animation marketing work in a hybrid Vancouver studio arrangement. Build simulations and solve complex shots.As a Senior CFX Artist, you will create hair, fur, cloth, and muscle simulations for character...Immediate start
$92.9k - $129.2k per year
Character Concept Artist - Apex LegendsWe are seeking a Concept Artist to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals...Full timeImmediate start- ...EA Sports busca un Character Artist para EA Sports FC dentro de su equipo de arte en Vancouver, en una modalidad híbrida y con contrato regular . La persona seleccionada contribuirá a la creación de personajes para una franquicia deportiva de gran visibilidad, trabajando...
- Design iconic Apex Legends characters and cosmetics as a Concept Artist using strong anatomy and visual storytelling skills at Electronic Arts.Electronic Arts... ...a Concept Artist for Apex Legends. You will develop character designs, outfits, accessories, and visual explorations...
- Transform your creativity into extraordinary characters at Piranha Games as a Senior Character Artist. Model high-quality, anatomically accurate 3D characters in a flexible, remote work environment. As part of Piranha Games, you will work under the Art Director to realize...Remote workFlexible hours
- Develop game-ready character assets with Maya, ZBrush, and Substance Painter for Electronic Arts, from initial creation through in-game integration.As a Character Artist, you will combine traditional three-dimensional workflows with technical expertise to meet the EA SPORTS...
- ...journey and help create the unknown!Job Description As a Senior Technical Artist - Characters (Unreal) at Ubisoft Montréal, you will be the point of reference for technical matters related to character content creation, from concept handoff through in-engine integration. You...
- Shape high-quality CG characters and creatures as a Character Surfacing Artist at Netflix Animation Studios in Vancouver, with hybrid work.Support upcoming CG feature films as a Character Surfacing / Look Development Artist. Apply texture painting, procedural texturing, shading...
- ...Electronic Arts is seeking a Concept Artist to join the Apex Legends team in Vancouver. You will create compelling character concepts, cosmetics, and visual identities while collaborating with Art Directors and external partners to maintain high visual quality. The role emphasizes...
- Design expressive player clothing for EA SPORTS FC using character art, anatomy, costume knowledge, and precise realistic material rendering.This Senior Concept Artist position focuses on conceptualizing garments, shoes, accessories, and complete outfits for an in-game vanity...
- ...Ubisoft Montréal in Montréal, Canada seeks a Senior Technical Artist to define end-to-end character production and solve technical challenges from asset creation through Unreal integration. You will establish character pipelines, create or recommend tools for artists and...
- Build visual direction for EA SPORTS FC characters, costumes, and accessories through imaginative... ...teams in a hybrid setting.This Concept Artist assignment supports EA SPORTS FC... ..., Substance Designer, or MarmosetCombine character artistry, fashion design, and production-...
- Shape expressive game characters and cosmetics at Ravenwake Games in Los Angeles using sculpting, modeling, and Unreal Engine 5. Create... ..., pets, and tool skins that represent players.As a Mid-Level Character Artist, you will interpret concepts and develop assets within...
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Character Artist. Be the first to apply!

