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Senior Software Engineer - Generalist (Foundations) (Apex Legends)

$165.9k - $238.1k per year

Respawn Entertainment

OverviewElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
As a Senior Software Engineer on our Foundations team, you will design, build, and maintain technology that enables the team to create engaging gameplay and fantastic experiences for Apex Legends. You will work closely with other Engineers, Design, Art, Animation, and Audio to gather requirements, design, implement, test, optimize and enhance features and toolchain support for those features. You will have an opportunity to work on a wide variety of systems, including collision, physics, audio, low-level OS and hardware support, common libraries, data packaging, memory management, asset management, scripting language support, user input, debugging and profiling support, general game simulation management, rendering support, and many others.
Responsibilities
Work closely with other engineers to understand and solve complex architectural issues
Capable of owning major, cross cutting technical initiatives and driving them to completion
Optimize code, data, and bandwidth to improve both memory consumption and execution speed
Proactively identify issues and fix bugs
Work with EA Central Tech, Microsoft, Sony, Nintendo and others to integrate their systems into Apex Legends
Mentor other engineers with a broad range of experience and seniority
Requirements
Passion for making and playing games
Excellent C/C++ skills
10+ years experience in game development as an engineer
Shipped at least one AAA title
Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed
Excellent math skills with an emphasis on 3D math
Excellent understanding of computation and evidence-based optimization
Engineering experience working with consoles (Sony/Nintendo/Microsoft)
Engineering experience working with Windows PC (Microsoft/Steam/Origin)
Nice to Have
Degree - Bachelor's CS/Math or higher preferred (Or Equivalent work exp)
Experience with PS5, XBSX (XB5) console generation
Familiarity with functional programming
Linux debugging experience
Console programming experience on a multiplayer AAA game
Solid foundation in TCP and UDP networking
Prior professional experience as a respected engineer on a game team
Comfortable in/with Windows, Linux, Perforce, Visual Studio, curl, PHP, LUA/Squirrel
If all this excites you, then we want to talk to you. Don’t let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.
Pay Transparency & BenefitsPay Ranges
British Columbia (depending on location e.G. Vancouver vs. Victoria) *$165,900 - $238,100 CAD
California (depending on location e.G. Los Angeles vs. San Francisco) *$186,900 - $289,700 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Vacancy posted 40 minutes ago
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