Senior Ui/Ux Designer
$102k - $111k per yearHyper Hippo Entertainment
The OpportunityAt Hyper Hippo Entertainment, Senior UI/UX Designers are full-stack UX professionals who live and breathe the player experience, aiming to provide business value through all experiences that they create. You demonstrate a strong understanding of all UX areas, including research, conceptualization, UI design, prototyping, experimentation, testing & validation. Your ability to apply design thinking enables you to solve complex problems while remaining flexible, adaptable, and focused in sometimes ambiguous situations.
The ideal candidate is experienced in mobile free-to-play games, has Unity experience, is open-minded regarding the ethical use of AI, and is a self-starter who can hit the ground running on all of our new initiatives.
A Senior UI/UX Designer’s Impact
Work with other UX team members, Producers, Game Designers, and Software Developers to define product goals and strategize ways to achieve them throughout the whole development process (sprints, estimates, kick-offs, retros, etc.)
Create detailed wireframe documentation and clickable prototypes of key features within a product and proving out core game mechanics, then design beautiful and detailed visual mockups based on validated prototyping
Implement the consistent visual design of the UI within our products using Unity, working with Software Developers to ensure the work fits within technical and data requirements while following creative art direction
Convert artist designs into usable pieces for game implementation, using graphics software and tools
Participate in conducting user research and A/B testing to validate that your designs are effective in creating business value
Authentically contribute to team discussions and feedback sessions, fostering delight and supporting a culture of experimentation
Create and update design systems in Figma, create style guides, and any UI/UX documentation.
Proficiency in or willingness to learn prompting AI tools responsibly for research, concepting, and exploring new UX/UI ideas
Analyze player research and usability sessions from tools such as PlaytestCloud to identify friction points, synthesize key takeaways, and propose actionable design solutions for both UI and gameplay challenges
Your Track Record Includes
5+ years of professional work experience as a user experience designer, interaction designer, information architect, or similar UX-related role in the games industry
Proven success on shipped mobile free-to-play products with an understanding of “free-to-play” business models, including customer acquisition, retention, and monetization
Educational background in Interaction Design, Human-Computer Interaction, UX, Communication Design-related field, or equivalent professional experience
A strong portfolio comprised of projects which demonstrate creative, user-centered design solutions to moderately complex problems with consistent and beautiful UI - highlighting UI assets you’ve produced is key
Excellent skills in prototyping tools and design software such as Adobe Photoshop, Illustrator, and Figma, to produce efficient and flexible UI assets for use in Unity while understanding how design choices translate to development
Self-motivated worker with the ability to prioritize and manage workload to meet project deadlines in an agile project environment
Great verbal and written communication skills and ability to present UX ideas and strategies to your peers, collect feedback, and quickly iterate to ensure the best solutions are delivered
Ability to follow and define new conventions, contributing to the overall UX Design Team standards
Understanding of how UI interactions and assets translate to Unity, with experience modifying features - allowing a collaborative relationship with the Development team during hand-off
Ability to accurately manage competing priorities effectively and estimate time per project accurately in order to ensure successful sprints
Bonus points for:
Basic motion graphics and animation knowledge
Some exposure to key analytics tools such as SWRVE and Tableau
Experience programming in Unity (C#)
Live-Ops experience
What We Offer!Your base salary will depend on factors such as your skills, qualifications, experience, and work location. The annual base salary for this position is $102,000 - $111,000 for candidates located in British Columbia and Ontario. For other jurisdictions, your base salary may be different.
Other things you can look forward to as a "Hippo":
An incentive plan tied to company goals
Extended health, dental & vision benefits for you and your dependents (plan premiums 100% covered by the company) + a $600 health & wellness spending account + an Employee & Family Assistance Program
4 weeks vacation + paid winter holiday closure + 10 paid personal/sick days per year
Annual $3,000 self development "Brain Fund" budget + 5 paid professional development days to attend conferences, courses, training - you name it!
Home Ergonomic Benefit for your home office - $1,000 + company laptop (choice of PC or Mac!) and accessories required to work effectively
Paid short or long term parental and compassionate caregiver leave - up to 16 weeks' top up
Charitable gift matching up to $1,000 per year for recognized causes that you support + 3 paid volunteer days per year
Remote WorkOur culture is built on a foundational set of core values that unite us as one team, wherever you’re working from. As a digital-first company, we hire remotely within British Columbia, Ontario, and Prince Edward Island, and candidates must be based in one of these provinces. Occasional travel to BC or Ontario may be required.
What We’re Building at Hyper Hippo EntertainmentHyper Hippo is an award-winning mobile game studio dedicated to making entertainment that has a positive impact on the world.
We foster a creator-driven culture, meaning that when you’re part of the Hyper Hippo team, this is your studio. If you’re someone who wants to learn, grow and keep leveling up your craft, we’re here to support you to make decisions, experiment with ideas and try new things. It’s how we got where we are today!
AI UseWe use artificial intelligence (AI) tools to support our recruitment process. AI helps us with tasks like drafting job descriptions, creating interview questions, and note taking during interviews. Final hiring decisions are always made by our team. Our goal is to use AI responsibly to streamline administrative tasks and maintain fair, unbiased hiring practices.
Existing vacancy disclosureThis posting is for an existing vacancy within our organization.
#J-18808-Ljbffr
The ideal candidate is experienced in mobile free-to-play games, has Unity experience, is open-minded regarding the ethical use of AI, and is a self-starter who can hit the ground running on all of our new initiatives.
A Senior UI/UX Designer’s Impact
Work with other UX team members, Producers, Game Designers, and Software Developers to define product goals and strategize ways to achieve them throughout the whole development process (sprints, estimates, kick-offs, retros, etc.)
Create detailed wireframe documentation and clickable prototypes of key features within a product and proving out core game mechanics, then design beautiful and detailed visual mockups based on validated prototyping
Implement the consistent visual design of the UI within our products using Unity, working with Software Developers to ensure the work fits within technical and data requirements while following creative art direction
Convert artist designs into usable pieces for game implementation, using graphics software and tools
Participate in conducting user research and A/B testing to validate that your designs are effective in creating business value
Authentically contribute to team discussions and feedback sessions, fostering delight and supporting a culture of experimentation
Create and update design systems in Figma, create style guides, and any UI/UX documentation.
Proficiency in or willingness to learn prompting AI tools responsibly for research, concepting, and exploring new UX/UI ideas
Analyze player research and usability sessions from tools such as PlaytestCloud to identify friction points, synthesize key takeaways, and propose actionable design solutions for both UI and gameplay challenges
Your Track Record Includes
5+ years of professional work experience as a user experience designer, interaction designer, information architect, or similar UX-related role in the games industry
Proven success on shipped mobile free-to-play products with an understanding of “free-to-play” business models, including customer acquisition, retention, and monetization
Educational background in Interaction Design, Human-Computer Interaction, UX, Communication Design-related field, or equivalent professional experience
A strong portfolio comprised of projects which demonstrate creative, user-centered design solutions to moderately complex problems with consistent and beautiful UI - highlighting UI assets you’ve produced is key
Excellent skills in prototyping tools and design software such as Adobe Photoshop, Illustrator, and Figma, to produce efficient and flexible UI assets for use in Unity while understanding how design choices translate to development
Self-motivated worker with the ability to prioritize and manage workload to meet project deadlines in an agile project environment
Great verbal and written communication skills and ability to present UX ideas and strategies to your peers, collect feedback, and quickly iterate to ensure the best solutions are delivered
Ability to follow and define new conventions, contributing to the overall UX Design Team standards
Understanding of how UI interactions and assets translate to Unity, with experience modifying features - allowing a collaborative relationship with the Development team during hand-off
Ability to accurately manage competing priorities effectively and estimate time per project accurately in order to ensure successful sprints
Bonus points for:
Basic motion graphics and animation knowledge
Some exposure to key analytics tools such as SWRVE and Tableau
Experience programming in Unity (C#)
Live-Ops experience
What We Offer!Your base salary will depend on factors such as your skills, qualifications, experience, and work location. The annual base salary for this position is $102,000 - $111,000 for candidates located in British Columbia and Ontario. For other jurisdictions, your base salary may be different.
Other things you can look forward to as a "Hippo":
An incentive plan tied to company goals
Extended health, dental & vision benefits for you and your dependents (plan premiums 100% covered by the company) + a $600 health & wellness spending account + an Employee & Family Assistance Program
4 weeks vacation + paid winter holiday closure + 10 paid personal/sick days per year
Annual $3,000 self development "Brain Fund" budget + 5 paid professional development days to attend conferences, courses, training - you name it!
Home Ergonomic Benefit for your home office - $1,000 + company laptop (choice of PC or Mac!) and accessories required to work effectively
Paid short or long term parental and compassionate caregiver leave - up to 16 weeks' top up
Charitable gift matching up to $1,000 per year for recognized causes that you support + 3 paid volunteer days per year
Remote WorkOur culture is built on a foundational set of core values that unite us as one team, wherever you’re working from. As a digital-first company, we hire remotely within British Columbia, Ontario, and Prince Edward Island, and candidates must be based in one of these provinces. Occasional travel to BC or Ontario may be required.
What We’re Building at Hyper Hippo EntertainmentHyper Hippo is an award-winning mobile game studio dedicated to making entertainment that has a positive impact on the world.
We foster a creator-driven culture, meaning that when you’re part of the Hyper Hippo team, this is your studio. If you’re someone who wants to learn, grow and keep leveling up your craft, we’re here to support you to make decisions, experiment with ideas and try new things. It’s how we got where we are today!
AI UseWe use artificial intelligence (AI) tools to support our recruitment process. AI helps us with tasks like drafting job descriptions, creating interview questions, and note taking during interviews. Final hiring decisions are always made by our team. Our goal is to use AI responsibly to streamline administrative tasks and maintain fair, unbiased hiring practices.
Existing vacancy disclosureThis posting is for an existing vacancy within our organization.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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