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Senior Game Designer (Combat) - For Honor

Ubisoft Entertainment S.A

Senior Game Designer (Combat) - For Honor
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!JOB DESCRIPTION
As a Senior Game Designer (Combat) on For Honor at Ubisoft Montréal, you will help shape and evolve the game’s multiplayer combat experience through balancing, systemic design, and feature development. You’ll play a key role in maintaining an engaging and rewarding player experience by analyzing gameplay systems, refining hero performance, and supporting the long-term evolution of the combat meta.Working closely with cross-functional teams, you will contribute to combat balancing initiatives while helping align gameplay systems with the game’s creative direction and player needs. You will also support knowledge sharing and mentorship within the design team.What you’ll doGuide and support ongoing
combat balancing
initiatives in collaboration with the design teamAnalyze
multiplayer gameplay systems, player behaviors, and combat data to identify balancing opportunitiesRefine
hero abilities, move sets, and gameplay properties to support a fair and engaging player experienceEvaluate the impact of gameplay changes across the broader
combat ecosystem
and player experiencePrototype, implement, and iterate on gameplay adjustments and combat featuresCollaborate with directors and designers to translate creative intentions into gameplay systemsContribute to
competitive multiplayer
features and progression-related gameplay systemsIdentify gameplay issues and develop practical solutions for combat interactions and system improvementsMentor and support team members through collaboration, feedback, and knowledge sharingCommunicate balancing goals, design decisions, and gameplay updates clearly across teamsQUALIFICATIONS
What you bring to the teamExperience designing and balancing
combat systems
or multiplayer gameplay featuresUnderstanding of
competitive games, player motivation, progression systems, and long-term player engagementAbility to assess gameplay performance and identify balancing opportunities across interconnected systemsExperience prototyping, tuning, and iterating on gameplay featuresStrong analytical and problem-solving skills related to gameplay and player experienceAbility to collaborate effectively with multidisciplinary teamsClear communication and documentation skillsInterest in melee combat systems and hero-based gameplay experiencesHow can I check my application status?
You can check the status of your application by logging into your SmartRecruiters candidate profile.I am not familiar with the video game industry. Would I fit into Ubisoft?
At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.
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Vacancy posted 2 hours ago
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