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wētā fx jobs - Hard Surface Modeller, Vancouver

$85k - $145k per year

Wētā FX

Job Overview

  • Company Name – Wētā FX (Formerly Weta Digital)
  • Primary Keyword – Wētā FX Jobs
  • Job Title – Hard Surface Modeller
  • Employment Type – Full-Time / Project-Based Contract
  • Primary Locations – Wellington (NZ), Melbourne (AU), Vancouver (CA)
  • Core Software – Maya (Mandatory) , Z-Brush / Mudbox, Linux
  • Department – Models / Assets
  • Typical Salary Range – $85,000 – $145,000+ (Varies by seniority and region)

Wētā FX is globally recognized as the standard-bearer for creative innovation in the visual effects and animation industry. From the groundbreaking world of Pandora in Avatar to the sprawling battlefields of Middle-earth, our work defines the cutting edge of cinematic storytelling. We are currently seeking highly skilled and passionate Hard Surface Modellers to join our elite Models department.

If you are looking for Wētā FX jobs that challenge your technical precision and artistic vision, this is a unique opportunity to work alongside the industry’s most ambitious artists and engineers at one of our world-class creative hubs. Whether you are crafting sleek futuristic vehicles, intricate architectural landscapes, or battle-worn hero props, your work will be seen by millions around the globe.

Estimated Salary & Compensation Table (2026)

Note: The following figures are estimates based on 2026 market data for high-end VFX studios in these specific regions. Wētā FX jobs offer competitive remuneration packages determined by experience level and portfolio quality.

Location Mid-Level Artist (Est.) Senior / Lead Artist (Est.) Benefits & Perks
Wellington, NZ $95,000 – $115,000 NZD $125,000 – $160,000+ NZD Relocation support, health insurance, social events.
Melbourne, AU $100,000 – $120,000 AUD $130,000 – $175,000+ AUD Superannuation matching, hybrid flexibility.
Vancouver, CA $90,000 – $110,000 CAD $120,000 – $155,000+ CAD RRSP matching, Sun Life extended health & dental.

Detailed Job Description: Hard Surface Modeller

Your Mission

As a Hard Surface Modeller at Wētā FX, you are a master of structure and form. You will be responsible for the creation of high-fidelity digital assets including vehicles, architecture, props, and armour . You won’t just be making “models”—you will be building the physical reality of the films we create.

Wētā FX jobs are defined by technical stewardship. You must ensure that your models are “pipeline-perfect” for downstream departments such as Rigging, FX, Layout, and Lookdev. You will translate concepts from 2D reference, previs, photogrammetry, and scan data into production-ready 3D assets.

Primary Responsibilities

  • Asset Creation: Build complex, photorealistic hard surface models ranging from hero vehicles to massive environmental structures.

  • Technical Excellence: Generate clean, efficient topology and optimized UV layouts that facilitate high-end texturing and look development.

  • Pipeline Integration: Hand off assets that meet the strict technical requirements for rigging (clean hierarchies, proper naming conventions) and FX (watertight meshes for destruction/simulation).

  • Reference Interpretation: Work closely with the Art Department and VFX Supervisors to match supplied references with extreme precision.

  • Problem Solving: Navigate complex technical challenges, such as integrating scan data or optimizing massive datasets for our proprietary rendering engines.

  • Collaboration: Participate in dailies and reviews, offering and receiving constructive feedback to maintain the high standard expected of Wētā FX jobs .

Candidate Requirements

The “Must-Haves”

  • The Reel: An impressive portfolio showcasing a diverse range of hard surface work. We look for “the big and the small”—from massive spaceships to the fine mechanical details of a wristwatch.

  • Maya Mastery: Due to our deeply integrated pipeline, expert-level knowledge of Autodesk Maya is non-negotiable for anyone applying to Wētā FX jobs in the modelling department.

  • Digital Sculpting: Proficiency in Z-Brush or Mudbox for adding high-frequency detail and surface wear.

  • OS Fluency: Comfortable working within a Linux desktop environment and using terminal/system commands for daily tasks.

  • Artistic Eye: A deep understanding of mechanical design, industrial design, and how objects are constructed in the real world to ensure “functional” realism.

The “Nice-to-Haves” (Additional Beneficial Experience)

  • Scripting: Proficiency in Python or MEL to automate repetitive tasks or build custom modelling tools.

  • Multi-Disciplinary Skills: Experience in organic modelling (characters/creatures) or large-scale environment building.

  • Technical Tools: Familiarity with Houdini (for procedural modelling), Blender , or Reality Capture (for photogrammetry workflows).

Life at Wētā FX

Our Culture

At Wētā FX, we celebrate diversity and believe in creating an environment where all our crew feel welcomed, respected, and appreciated. We are home to over 50 nationalities, and we thrive on the unique perspectives each artist brings to the table. We value “open minds” and encourage our crew to be their authentic selves.

The Hub Locations

Applying for Wētā FX jobs allows you to work in some of the most beautiful and creative cities in the world:

  • Wellington, NZ: Our global headquarters. Experience the “coolest little capital in the world” with a tight-knit community and proximity to stunning natural landscapes.

  • Melbourne, AU: Join a thriving creative scene in one of the world’s most liveable cities, known for its arts, coffee culture, and vibrant nightlife.

  • Vancouver, CA: Work in the heart of the North American VFX hub, surrounded by mountains and a massive community of industry peers.

Why Join Us?

  1. Legacy Projects: Work on the most high-profile films and series in the world.

  2. Proprietary Tech: Gain access to in-house tools and R&D that you won’t find anywhere else.

  3. Growth: Surround yourself with Academy Award-winning supervisors and mentors who are the best in the business.

  4. Community: From our legendary Christmas parties to family-friendly Halloween events, we prioritize a sense of belonging.

Deep Dive: The Technical Expectations of Wētā FX Jobs

Working at Wētā FX requires more than just artistic talent; it requires a deep understanding of the VFX Pipeline . Hard Surface Modellers are the foundation of the asset creation process. If a model has poor topology or messy UVs, it creates a “snowball effect” of issues for the rest of the studio.

Topology and Mesh Flow

For Wētā FX jobs , “clean topology” isn’t just a buzzword. It means:

  • Sub-D (Subdivision) friendliness to ensure the mesh holds its shape under extreme close-ups.

  • Logical edge loops that allow for realistic mechanical deformation during rigging.

  • Avoiding N-gons and maintaining a predominantly quad-based workflow.

UV Mapping and UDIMs

Efficiency is key. Our modellers must be experts at managing UDIM workflows, ensuring that texel density is consistent across massive assets. You will be expected to organize UV shells in a way that makes sense for the Lookdev and Texture departments, allowing them to apply complex procedural and hand-painted materials without distortion.

The Linux Advantage

Most high-end VFX studios, including Wētā, operate on Linux. Proficiency in the command line allows our artists to navigate our file systems faster, run batch scripts, and troubleshoot technical issues without needing constant IT support. If you are applying for Wētā FX jobs , familiarizing yourself with basic Bash commands will give you a significant advantage.

Application & Inclusion

We aim to provide a discrimination-free experience from the moment you apply. If there is anything we can do to make the recruitment process easier, please let us know at View email address on festybay.com.

Ready to build the extraordinary? Submit your CV and your latest reel via our careers portal. We look forward to seeing how you can contribute to the future of film.

Wētā FX Jobs: Define the Quality of Your Work.
Vacancy posted a month ago
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