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Cinematic Lighting Artist - Hybrid Work

Eidos

Leverage your experience as a Cinematic Lighting Artist in a hybrid model, focusing on creating immersive game visuals. Collaborate with talented artists to enhance lighting quality. This intermediate to senior role, reporting to the Lighting Technical Director, offers a full-time opportunity for a candidate with 3 to 5 years of industry experience. You'll be responsible for translating conceptual illustrations into stunning real-time lighting. Your collaboration with various artists will ensure that design objectives are met while respecting game engine constraints. Key Responsibilities:

  • Develop high-quality lighting for cinematics and game environments
  • Transform illustrations into dynamic real-time visuals
  • Work closely with level designers and technical artists
  • Utilize Unreal to ensure visual integrity in final products
  • Maintain proactive communication with key stakeholders
Requirements:
  • Diploma in 3D or equivalent training
  • 3-5 years of experience in lighting artistry
  • At least one published title as a lighting artist
  • Strong understanding of lighting, physics, and composition
  • Knowledge of video game production methodologies
Bring your passion for lighting and visual storytelling to this vibrant hybrid opportunity. #J-18808-Ljbffr

Vacancy posted 10 hours ago
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