Texture & Lookdev Lead: Photoreal Materials For Vfx
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Hybride is seeking a Texture & LookDev Supervisor in Montreal to lead and hands-on texture and lookdev work for high-end VFX. You will mentor staff, refine pipelines, assist with crew decisions, and personally craft photoreal textures and shaders for creatures, characters, and hard-surface assets.You will collaborate with Lighting and TDs to ensure consistency and push for efficient, accurate materials. Strong knowledge of Arnold/Houdini, Mari, Substance Painter and Nuke is essential.
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Vacancy posted 1 hour ago
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