Senior Texture Shading Artist
Squeeze Studio Animation inc.
Design 3D textures and shaders with Maya, Mari, Substance, and Redshift for Squeeze projects from Quebec on-site, hybrid, or remotely.Squeeze seeks a Senior Texture and Shading Artist with at least eight years of animation or visual effects experience. Under the Supervisor and Art Director, you will apply 2D references to 3D models while respecting technical constraints and the established artistic vision. You will shape mature looks for characters, sets, and props.Key Responsibilities:
Create textures and shaders for characters, sets, and propsCollaborate on 3D model appearance with project supervisorsDevelop realistic, artistically appropriate asset looksOptimize visual and technical quality with creative solutionsDevelop surfaces suitable for lighting and passesRequirements:
College diploma in 2D/3D animationAt least eight years in textures and shadingExcellent knowledge of Maya, Mari, Substance, and RedshiftExperience leading a small teamEligibility to work in CanadaBring senior texture, shading, and look-development expertise to Squeeze while supporting technically appropriate, visually refined assets.
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Create textures and shaders for characters, sets, and propsCollaborate on 3D model appearance with project supervisorsDevelop realistic, artistically appropriate asset looksOptimize visual and technical quality with creative solutionsDevelop surfaces suitable for lighting and passesRequirements:
College diploma in 2D/3D animationAt least eight years in textures and shadingExcellent knowledge of Maya, Mari, Substance, and RedshiftExperience leading a small teamEligibility to work in CanadaBring senior texture, shading, and look-development expertise to Squeeze while supporting technically appropriate, visually refined assets.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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