Senior Producer
Wizards of the Coast
Wetake play seriously. We’re looking for curious adventurers ready to find their party, fueled by imaginationand driveto build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is headquartered in Austin, TX, and we're building out a new, growing team in Montreal, QC and is looking for a passionate and dedicated Senior Producer.
Reporting to the Studio GM, the Senior Producer will oversee production for one or more development teams, managing schedules, dependencies, capacity, and blockers to keep deliverables moving. You’ll coordinate cross-disciplinary development, improve team workflows, and serve as the on-site point of contact for our Montreal SK team, partnering with HR, IT, and studio administration on onboarding, hiring logistics, licenses, and day-to-day operations.
What you'll do:
Own and maintain production schedules for one or multiple teams consisting of features, assets, and other content deliverables.
Track content through development pipelines involving multiple teams to ensure proper dependency handoffs, updates, and delivery.
Be the "go-to" person for your team to help them connect with others, remove their development blockers, and guide them on how to approach problems.
Serve as an on-site point of contact for the Montreal SK studio space, helping with day-to-day operational needs in partnership with HR, IT, and studio administration.
Lead and moderate team meetings with clear agendas, focused discussions, and actionable, reliable meeting notes.
Be the first line of defense and representative for your teams in regard to their capacity, velocity, and current priorities.
Build trust and positive relationships across all teams.
Communicate effectively across multiple teams and seniority levels.
Resolve problems, prioritize, and find creative solutions to achieve results.
Track team performance metrics to communicate overall team velocity, project health, and progress towards project goals.
What you'll bring:
5+ years of proven experience in multi-disciplinary game development for AAA games.
Shipped at least one AAA title.
Comprehensive experience with all phases of game development from concept to launch.
Knowledge of various development methodologies and their applications (e.G. Scrum, Kanban, Waterfall) and the adaptability to apply them to specific team needs.
Experience managing team planning, schedules, and roadmaps.
Strong experience with project planning, presentation, and documentation tools, including Jira.
Experience with studio site operations or office management, including coordinating with HR, IT, and administrative partners.
Strong interpersonal skills;
operates with empathy and understanding.
Self-sufficient and self-motivated, with a deep passion to help teams succeed and create amazing gaming experiences and content.
Nice to have:
Hands-on production experience embedded with a gameplay or combat team, coordinating across the disciplines that feed it, including Animation, Engineering, Gameplay Design, VFX, and Audio.
Direct experience shipping character action, combat, or systems-driven gameplay in a AAA production.
Familiarity with Unreal Engine development workflows and the dependencies between gameplay design, engineering, and animation.
Experience coordinating with external vendors and co-development partners.
Experience defining and rolling out production process improvements from a mix of production metrics and developer feedback.
Experience working on RPGs or story-focused games.
We are an equal opportunity / affirmative action employerWizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. #StudiosWizards
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
#J-18808-Ljbffr
At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is headquartered in Austin, TX, and we're building out a new, growing team in Montreal, QC and is looking for a passionate and dedicated Senior Producer.
Reporting to the Studio GM, the Senior Producer will oversee production for one or more development teams, managing schedules, dependencies, capacity, and blockers to keep deliverables moving. You’ll coordinate cross-disciplinary development, improve team workflows, and serve as the on-site point of contact for our Montreal SK team, partnering with HR, IT, and studio administration on onboarding, hiring logistics, licenses, and day-to-day operations.
What you'll do:
Own and maintain production schedules for one or multiple teams consisting of features, assets, and other content deliverables.
Track content through development pipelines involving multiple teams to ensure proper dependency handoffs, updates, and delivery.
Be the "go-to" person for your team to help them connect with others, remove their development blockers, and guide them on how to approach problems.
Serve as an on-site point of contact for the Montreal SK studio space, helping with day-to-day operational needs in partnership with HR, IT, and studio administration.
Lead and moderate team meetings with clear agendas, focused discussions, and actionable, reliable meeting notes.
Be the first line of defense and representative for your teams in regard to their capacity, velocity, and current priorities.
Build trust and positive relationships across all teams.
Communicate effectively across multiple teams and seniority levels.
Resolve problems, prioritize, and find creative solutions to achieve results.
Track team performance metrics to communicate overall team velocity, project health, and progress towards project goals.
What you'll bring:
5+ years of proven experience in multi-disciplinary game development for AAA games.
Shipped at least one AAA title.
Comprehensive experience with all phases of game development from concept to launch.
Knowledge of various development methodologies and their applications (e.G. Scrum, Kanban, Waterfall) and the adaptability to apply them to specific team needs.
Experience managing team planning, schedules, and roadmaps.
Strong experience with project planning, presentation, and documentation tools, including Jira.
Experience with studio site operations or office management, including coordinating with HR, IT, and administrative partners.
Strong interpersonal skills;
operates with empathy and understanding.
Self-sufficient and self-motivated, with a deep passion to help teams succeed and create amazing gaming experiences and content.
Nice to have:
Hands-on production experience embedded with a gameplay or combat team, coordinating across the disciplines that feed it, including Animation, Engineering, Gameplay Design, VFX, and Audio.
Direct experience shipping character action, combat, or systems-driven gameplay in a AAA production.
Familiarity with Unreal Engine development workflows and the dependencies between gameplay design, engineering, and animation.
Experience coordinating with external vendors and co-development partners.
Experience defining and rolling out production process improvements from a mix of production metrics and developer feedback.
Experience working on RPGs or story-focused games.
We are an equal opportunity / affirmative action employerWizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. #StudiosWizards
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
#J-18808-Ljbffr
Vacancy posted 3 hours ago
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