Unreal Engine Ui Programmer Montreal
Wizards of the Coast
Build responsive game interfaces in Montreal with Unreal UMG and Blueprints for Skeleton Key’s first AAA game. Connect players to compelling gameplay systems.As a UI Programmer at Skeleton Key, a Wizards of the Coast studio, you will implement intuitive interfaces in Unreal Engine. You will connect menus, HUDs, and widgets to gameplay systems and data while supporting reusable UI frameworks. The work includes collaboration across UI/UX, art, design, and engineering.Key Responsibilities:
Implement game UI using Unreal UMG and BlueprintsConnect menus, HUDs, and widgets to gameplay systemsBuild reusable components within established UI frameworksImplement controller, mouse, and keyboard navigationDebug UI logic, layout, performance, and integration issuesRequirements:
Experience building Unreal UI with UMG and BlueprintsThree years of experience with C++ or console developmentThree plus years of professional UMG developmentUnderstanding of Blueprint events, interfaces, and data flowStrong debugging, problem-solving, and communication skillsBring Unreal UMG, Blueprint scripting, and debugging expertise to Skeleton Key’s growing Montreal game development studio.
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Implement game UI using Unreal UMG and BlueprintsConnect menus, HUDs, and widgets to gameplay systemsBuild reusable components within established UI frameworksImplement controller, mouse, and keyboard navigationDebug UI logic, layout, performance, and integration issuesRequirements:
Experience building Unreal UI with UMG and BlueprintsThree years of experience with C++ or console developmentThree plus years of professional UMG developmentUnderstanding of Blueprint events, interfaces, and data flowStrong debugging, problem-solving, and communication skillsBring Unreal UMG, Blueprint scripting, and debugging expertise to Skeleton Key’s growing Montreal game development studio.
#J-18808-Ljbffr
Vacancy posted more than 2 months ago
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