Senior Systems Game Designer
Storycraft Games
About Storycraft
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.The Role
We're hiring a
Senior Systems Game Designer
who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.This is a
senior individual contributor leadership role. You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.We're looking for an
experienced systems design expert
with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.What You’ll Do
Help define short/med/long-term gameplay loops, reward structures, and core game systemsDesign, prototype, and implement a wide range of game systems:
creative tools, progression systems, social play, crafting, and economy loopsTranslate goals into
specs, wireframes, UX flows, and playable conceptsPartner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game modelInfuse systems with personality and narrative hooks to support emergent storytellingDesign with player motivation and autonomy in mind—using research frameworks like
PENS/SDTYou Bring
5+ years
experience designing features and systems in leading
mobile free-to-play gamesStrong background in strategy, life sim, sandbox, or creativity gamesAI-curious or AI-fluent : excited to explore generative tools and how they empower playersExpertise in at least one of:
feature design, progression, economy, crafting, or UGC systemsAbility to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockupsTrack record of translating high-level ideas into
features that ship, perform, and evolveCreative sensibility: you think in tone, story, mood, and expression—not just mechanicsExperience collaborating with engineers and product managers to tune, test, and deliverStartup-ready: adaptable, fast, deeply collaborative, and outcome-drivenBonus Points For
Based in
Canada, and/or ET timezoneExperience designing creative tools, sandbox mechanics, or social storytellingFamiliarity with Unity, scripting tools, or light prototypingA personal creative practice (writing, visual art, design, role-play, etc.)Have prior startup experienceWhat It Means to Build at Storycraft
This isn't just a job—it's a rare opportunity to
co-create a new category
of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:You’ll lead through doing.
Strategy is important, but execution is where the magic happens.You’ll be scrappy and smart.
We use AI, feedback loops, and focused iteration to do more with less.You’ll have real ownership.
You won't be "supporting" the product—you'll be
shaping
it every day.You’ll grow faster than anywhere else.
This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.You’ll have equity with real upside.
We're building something ambitious. If we win, you win.You’ll make an impact that matters.
Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.We're not looking for passengers—we're looking for
builders ,
owners, and
creative leaders
who want to leave their mark.
#J-18808-Ljbffr
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.The Role
We're hiring a
Senior Systems Game Designer
who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.This is a
senior individual contributor leadership role. You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.We're looking for an
experienced systems design expert
with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.What You’ll Do
Help define short/med/long-term gameplay loops, reward structures, and core game systemsDesign, prototype, and implement a wide range of game systems:
creative tools, progression systems, social play, crafting, and economy loopsTranslate goals into
specs, wireframes, UX flows, and playable conceptsPartner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game modelInfuse systems with personality and narrative hooks to support emergent storytellingDesign with player motivation and autonomy in mind—using research frameworks like
PENS/SDTYou Bring
5+ years
experience designing features and systems in leading
mobile free-to-play gamesStrong background in strategy, life sim, sandbox, or creativity gamesAI-curious or AI-fluent : excited to explore generative tools and how they empower playersExpertise in at least one of:
feature design, progression, economy, crafting, or UGC systemsAbility to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockupsTrack record of translating high-level ideas into
features that ship, perform, and evolveCreative sensibility: you think in tone, story, mood, and expression—not just mechanicsExperience collaborating with engineers and product managers to tune, test, and deliverStartup-ready: adaptable, fast, deeply collaborative, and outcome-drivenBonus Points For
Based in
Canada, and/or ET timezoneExperience designing creative tools, sandbox mechanics, or social storytellingFamiliarity with Unity, scripting tools, or light prototypingA personal creative practice (writing, visual art, design, role-play, etc.)Have prior startup experienceWhat It Means to Build at Storycraft
This isn't just a job—it's a rare opportunity to
co-create a new category
of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:You’ll lead through doing.
Strategy is important, but execution is where the magic happens.You’ll be scrappy and smart.
We use AI, feedback loops, and focused iteration to do more with less.You’ll have real ownership.
You won't be "supporting" the product—you'll be
shaping
it every day.You’ll grow faster than anywhere else.
This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.You’ll have equity with real upside.
We're building something ambitious. If we win, you win.You’ll make an impact that matters.
Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.We're not looking for passengers—we're looking for
builders ,
owners, and
creative leaders
who want to leave their mark.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
Similar jobs that could be interesting for youBased on the Senior Systems Game Designer in Winnipeg, MB vacancy
- ...tools, emotionally expressive characters, and collaborative world-building. Job DescriptionThe Role We're hiring a Senior Systems Game Designer who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and...SeniorLong term contractTemporary workManual labor
- Shape Apex Legends competition through Ranked progression and matchmaking systems as a Senior Systems Designer at Respawn. Use analytical design skills across live service.Respawn seeks a senior game designer to own competitive systems for Apex Legends. You will design progression...Senior
- Shape gameplay and user experiences with Storycraft as a Senior Systems Game Designer. This innovative role focuses on crafting engaging game systems that bring player imagination to life. As a vital individual contributor, you will define gameplay loops and design creative...Senior
- Electronic Arts in the Vancouver area seeks an experienced Systems Designer to own progression, economies, rewards, and rules systems for large-scale titles, including creator-facing components. You will ensure systems scale to millions of players and thousands of creators,...Senior
- Design progression systems for Apex Legends at Respawn, using player feedback, telemetry, and clear system... ...engagement.Electronic Arts seeks a Senior Systems Designer for progression and player... ...Five or more years designing shipped game systemsExperience with live-service, multiplayer...SeniorLong term contract
- Elevate player storytelling experiences with Storycraft as our Senior Systems Game Designer. With your expertise, players will build rich narratives and enjoy expressive gameplay. In this senior leadership role, you'll take charge of designing and implementing groundbreaking...Senior
$141.4k - $204.4k per year
...matter. A team where everyone makes play happen.At EA, we believe games are powerful because they bring together multiple ways people... ...to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate...SeniorFull timeLocal area- ...mission is to inspire a lifetime love of games. Whether it's through the strategic... ...work. We’re looking for an experienced Senior Gameplay Designer with a passion for creating compelling... ...Behavior Trees, EQS, and Gameplay Ability System. Experience working with animation...SeniorLong term contract
- Elevate player engagement as a Senior Game Designer with Sony Interactive Entertainment. This role focuses on progression systems and economic frameworks for a live service title. At Haven Studios, now part of PlayStation, the Senior Game Designer will take charge of designing...SeniorLong term contract
- Shape For Honor’s multiplayer combat as a Senior Game Designer in Ubisoft Montréal, using balancing and systemic design to refine hero gameplay.This senior design role focuses on combat systems, multiplayer features, and long-term meta evolution. You will analyze gameplay systems...SeniorLong term contract
- ...rewards, and rulesets for Electronic Arts experiences using quantitative modeling and large-scale simulation.As a Senior Game Designer, you will create systems that remain stable under millions of players and creator activity. You will analyze balance through telemetry, KPIs...Senior
$80k - $95k per year
...Keywords Studio, is an industry-leading game development studio founded in 2007 by award... ...players every day. Job Overview:As a Senior Game Designer with Smoking Gun Interactive (SGI), you’... ...You have hands-on experience designing systems, balancing gameplay mechanics, level...SeniorCasual workRemote workWorldwide- Shape For Honor’s multiplayer combat at Ubisoft Montréal through balancing, systemic design, and gameplay feature development. Analyze systems and refine hero performance.As a Senior Game Designer, you will evolve For Honor’s combat experience through interconnected gameplay...Senior
- Elevate gaming combat experiences as a Senior Combat Designer at HoYoverse. This remote role emphasizes innovation in game mechanics and player interaction dynamics... ...Tears of Themis, you will create engaging combat systems that blend mechanics, weapons, and immersive gameplay...SeniorRemote work
- ...DescriptionUbisoft is a global leader in gaming with teams across the world creating... ...create the unknown! Job DescriptionAs a Senior Game Designer (Combat) on For Honor at Ubisoft... ...multiplayer combat experience through balancing, systemic design, and feature development. You’ll...SeniorLong term contract
$80k per year
...roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a... ...good company. Are you an experienced systems designer with experience in RPGs? Are you able to... ...relevant considerations.US Salary Range: Senior $80,000. -$115,000. USD Canada...Senior3 days per week- Create polished game interfaces for For Honor as a Senior UI Artist with Ubisoft Montréal, balancing visual quality, accessibility... ...Partner with technical teams.You will design and produce interface assets for menus, heads-up displays, systems, and features while supporting For...Senior
- Shape distinctive game environments with greyboxing, mechanics, and cinematic moments at Velan Studios. Work hybrid or... ...from Troy, NY, or Toronto, ON.Velan Studios seeks Level Designers who can make critical design decisions across multiple projects and varied genres. You...Senior
- ...expérimenté.e et techniquement compétent.e pour concevoir et implémenter des systèmes d’IA dans Unreal Engine. Vous travaillerez en étroite collaboration avec les ingénieurs, les animateurs et les designers gameplay pour offrir des combats exigeants et lisibles. Le poste...
- ...excellence and creativity.Position - Sr Game Designer (Progression & Economy)Haven Studios is a... ...Economy)We are looking for an experienced Senior Game Designer with a highly structured, analytical mindset to own the progression systems, player lifecycle, and economic health of...SeniorLong term contractInternshipShift work
- ...client, a prominent independent game development studio located in... ...an experienced Lead Game Designer to spearhead the creation of innovative... ...game mechanics, level design, systems design, and player psychology.... ...success in lead or senior roles. A strong portfolio showcasing...SeniorRemote work
$70k - $90k per year
...ValuesWe give everyone at Skymap the opportunity to contribute to our games and culture, at any level of the organization. We hire people... ...musical et l'action à l'écran ne font qu'un, et vous créerez les systèmes qui relient ces mécaniques de rythme au combat, aux capacités des...Long term contractFull timeTemporary workRemote work- Ubisoft is a global leader in gaming with teams across the world creating original and memorable... ...an Intermediate Game Economy Designer, you will support economic design and engagement... ..., player retention, and microtransaction systems. You will conduct audits and improve...
- ...anywhere. Our telehealth support solutions are thoughtfully designed to streamline and simplify go-to-market care delivery... ..., in all 50 states. About the Role As a Senior Product Designer, Design Systems at OpenLoop Health, you'll build the shared foundation...SeniorFlexible hours
$90k - $120k per year
Job SummaryWe are currently seeking a highly energetic and organized individual to work in our System Application-Design Department as a Senior System Designer with emphasis on BAS system design. Key Responsibilities Involved with project turnover meetings with the Project...SeniorContract workTemporary workFor contractorsWork at office$124k - $163.02k per year
...and Glassdoor. We help clients unlock capital, enabling growth, investment, and innovation.The Role We’re seeking a Senior UX Designer, Design Systems to own and evolve the design system that powers our suite of digital tax products. You’ll be the person who keeps our components...SeniorWork at office3 days per week1 day per week- ...posteNous recherchons un concepteur de jeu senior spécialisé dans les caméras et les 3C... ...impression de ne former qu'un seul et même système..Apporter des suggestions sur la réactivité... ...About the roleWe're looking for a Senior Game Designer focused on cameras and 3Cs to join our...SeniorWork at officeRemote workWorldwide
- Bosch Building Technologies North America is seeking an AV systems designer responsible for the design and review of conferencing, audio processing, video distribution, control systems, and other AV installations. Responsibilities include preparing drawings, DSP and control...Senior
- Build Vention’s unified design system in Montreal, combining TypeScript and React expertise with a hybrid work model. Connect design, code, and production.As a Senior Product Design Engineer, you will shape shared foundations for Platform, Web, HMI, and Marketing products. Your...Senior
- Haven Studios in Montreal is seeking a Senior Game Designer to own progression systems, player lifecycle, and the in-game economy for our live-service project. You will design frameworks ensuring long-term engagement, translate creative vision into structured progression loops...SeniorLong term contract
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Senior Systems Game Designer. Be the first to apply!
Related searches
- game designer Winnipeg, MB
- video game designer Winnipeg, MB
- 2d game artist Winnipeg, MB
- senior web designer Winnipeg, MB
- senior project engineer Winnipeg, MB
- senior ruby developer Winnipeg, MB
- senior crm manager Winnipeg, MB
- cpa senior accountant Winnipeg, MB
- senior part time Winnipeg, MB
- senior accountant Winnipeg, MB

