Experience Designer Ii - Ea Sports Fc
Electronic Arts
Role ID216370Worker TypeTemporary EmployeeStudio/DepartmentWork ModelHybridDescription & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Experience Designer II at EA SPORTS FCEA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.After nearly 30 years of creating genre-defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere.With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!The Role:As an Experience Designer on EA SPORTS FC Ultimate Team, you will collaborate closely with fellow Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to create meaningful, high-impact player experiences. This role involves designing across multiple layers of the player experience, combining strong visual design craft and creative thinking with a solid understanding of UX principles, game systems, and player needs. You'll take ownership of translating design concepts and player experiences into compelling, high-quality visual solutions, balancing creative exploration with practical execution.What makes this role unique is the opportunity to shape how players interact with and connect to Ultimate Team, from everyday interactions to new features and evolving game experiences. You'll be encouraged to explore creative directions, challenge assumptions, and bring visual excellence, clarity, and consistency to one of EA SPORTS FC's most dynamic game modes.Qualifications:5+ years of experience in UI, visual, experience design across games, entertainment, or digital products, ideally with experience shipping one or more games.A strong portfolio demonstrating exceptional visual craft, creative exploration, and the ability to connect form and function into intuitive, engaging, and polished player experiences.Strong visual design skills across UI, typography, layout, composition, and visual storytelling, with the ability to create high-quality, visually compelling design solutions.Solid understanding of core UX principles, including user flows, information hierarchy, interaction patterns, and player-centred design.Experience translating UX concepts, game design requirements, and creative ideas into compelling visual directions, prototypes, and high-fidelity UI.Good understanding of game systems and how different features and interactions connect to create a cohesive player experience.Proficiency in modern design and prototyping tools, such as Figma, Adobe Creative Suite, or similar.Experience working within established Design Systems, maintaining consistency while exploring opportunities for creative expression.Strong storytelling, presentation, and design rationale skills, with the ability to clearly communicate creative decisions, collaborate with partners, and advocate for thoughtful design solutions.Strong design judgment and the ability to take ownership of assigned features from concept through implementation, balancing visual quality, usability, and production constraints.Comfortable navigating ambiguity, asking thoughtful questions, challenging assumptions, and proposing creative solutions.A collaborative mindset, strong relationship-building skills, adaptability, and a genuine passion for games and creating meaningful player experiences.Responsibilities:Create compelling visual and interactive design solutions using the FC Design System, taking ownership of assigned features from early concept exploration through high-fidelity execution and implementation.Translate UX flows, game design requirements, and player needs into intuitive, visually engaging, and cohesive player experiences.Explore creative visual directions and develop high-quality UI concepts that balance strong visual identity, usability, and functionality.Collaborate with Design System owners and fellow designers to maintain consistency, quality, and opportunities for creative expression across experiences.Work closely with Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to bring features from concept to delivery.Apply player-centred design thinking, considering player needs, behaviours, and game systems while challenging assumptions and proposing thoughtful solutions.Present design concepts and solutions clearly, communicate design rationale, and incorporate feedback to refine and improve design outcomes.Actively contribute to team discussions, share design work and learnings, and build strong relationships across disciplines to support collaboration and continuous improvement.Nice to have:Motion design and animation experience (After Effects, Rive, or similar).Experience with 3D design tools (Blender, Maya, Cinema 4D, or similar).Experience designing and implementing UI within game engines (Unreal, Unity, or similar).Familiarity with expressive UI, and modern game interface design.Understanding of game development pipelines and cross-disciplinary production workflows.A genuine passion for football, with an interest in the sport, its culture, and the global football community.Pay Transparency - North AmericaCOMPENSATION AND BENEFITSThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.G. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGESPay is just one part of the overall compensation at EA.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Experience Designer II at EA SPORTS FCEA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.After nearly 30 years of creating genre-defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere.With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!The Role:As an Experience Designer on EA SPORTS FC Ultimate Team, you will collaborate closely with fellow Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to create meaningful, high-impact player experiences. This role involves designing across multiple layers of the player experience, combining strong visual design craft and creative thinking with a solid understanding of UX principles, game systems, and player needs. You'll take ownership of translating design concepts and player experiences into compelling, high-quality visual solutions, balancing creative exploration with practical execution.What makes this role unique is the opportunity to shape how players interact with and connect to Ultimate Team, from everyday interactions to new features and evolving game experiences. You'll be encouraged to explore creative directions, challenge assumptions, and bring visual excellence, clarity, and consistency to one of EA SPORTS FC's most dynamic game modes.Qualifications:5+ years of experience in UI, visual, experience design across games, entertainment, or digital products, ideally with experience shipping one or more games.A strong portfolio demonstrating exceptional visual craft, creative exploration, and the ability to connect form and function into intuitive, engaging, and polished player experiences.Strong visual design skills across UI, typography, layout, composition, and visual storytelling, with the ability to create high-quality, visually compelling design solutions.Solid understanding of core UX principles, including user flows, information hierarchy, interaction patterns, and player-centred design.Experience translating UX concepts, game design requirements, and creative ideas into compelling visual directions, prototypes, and high-fidelity UI.Good understanding of game systems and how different features and interactions connect to create a cohesive player experience.Proficiency in modern design and prototyping tools, such as Figma, Adobe Creative Suite, or similar.Experience working within established Design Systems, maintaining consistency while exploring opportunities for creative expression.Strong storytelling, presentation, and design rationale skills, with the ability to clearly communicate creative decisions, collaborate with partners, and advocate for thoughtful design solutions.Strong design judgment and the ability to take ownership of assigned features from concept through implementation, balancing visual quality, usability, and production constraints.Comfortable navigating ambiguity, asking thoughtful questions, challenging assumptions, and proposing creative solutions.A collaborative mindset, strong relationship-building skills, adaptability, and a genuine passion for games and creating meaningful player experiences.Responsibilities:Create compelling visual and interactive design solutions using the FC Design System, taking ownership of assigned features from early concept exploration through high-fidelity execution and implementation.Translate UX flows, game design requirements, and player needs into intuitive, visually engaging, and cohesive player experiences.Explore creative visual directions and develop high-quality UI concepts that balance strong visual identity, usability, and functionality.Collaborate with Design System owners and fellow designers to maintain consistency, quality, and opportunities for creative expression across experiences.Work closely with Experience Designers, Game Designers, Producers, Researchers, Art Directors, and Engineers to bring features from concept to delivery.Apply player-centred design thinking, considering player needs, behaviours, and game systems while challenging assumptions and proposing thoughtful solutions.Present design concepts and solutions clearly, communicate design rationale, and incorporate feedback to refine and improve design outcomes.Actively contribute to team discussions, share design work and learnings, and build strong relationships across disciplines to support collaboration and continuous improvement.Nice to have:Motion design and animation experience (After Effects, Rive, or similar).Experience with 3D design tools (Blender, Maya, Cinema 4D, or similar).Experience designing and implementing UI within game engines (Unreal, Unity, or similar).Familiarity with expressive UI, and modern game interface design.Understanding of game development pipelines and cross-disciplinary production workflows.A genuine passion for football, with an interest in the sport, its culture, and the global football community.Pay Transparency - North AmericaCOMPENSATION AND BENEFITSThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.G. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGESPay is just one part of the overall compensation at EA.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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Vacancy posted 6 hours ago
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