Sign up to access all features of our service.
  • Job search
  • Favorites
  • Create a CV
    New
  • Salaries
  • Subscriptions

Software Engineer for Automation in Gaming

Electronic Arts

Step into a vital role at Electronic Arts as a Software Engineer specializing in build automation for The Sims. This hybrid position emphasizes developing efficient automated workflows. Your responsibilities will include monitoring and debugging solutions while collaborating with both internal teams and external partners. With over 3 years of software engineering experience, you'll help shape the development pipelines at EA by leveraging your skills in CI/CD tools and programming languages. Your impactful work will enhance game quality and production efficiency. Key Responsibilities:

  • Implement new automated workflows that serve game creators
  • Ensure solutions run smoothly and address any performance issues
  • Identify process gaps and create reliable automation solutions
  • Work closely with teams to improve existing systems
  • Provide updates and resolve challenges collaboratively
Requirements:
  • 3+ years of software engineering experience required
  • Proficient in Python, Groovy, or similar languages
  • Experience building CI/CD pipelines
  • Knowledge of source control and configuration management
  • Familiarity with game engines like Unity or Unreal
Utilize your software engineering skills to innovate game production processes at Electronic Arts in beautiful British Columbia. #J-18808-Ljbffr

Vacancy posted more than 2 months ago

Do you want to receive more vacancies?

Subscribe and receive similar vacancies to Software Engineer for Automation in Gaming. Be the first to apply!