Software Engineer for Automation in Gaming
Electronic Arts
Step into a vital role at Electronic Arts as a Software Engineer specializing in build automation for The Sims. This hybrid position emphasizes developing efficient automated workflows. Your responsibilities will include monitoring and debugging solutions while collaborating with both internal teams and external partners. With over 3 years of software engineering experience, you'll help shape the development pipelines at EA by leveraging your skills in CI/CD tools and programming languages. Your impactful work will enhance game quality and production efficiency. Key Responsibilities:
- Implement new automated workflows that serve game creators
- Ensure solutions run smoothly and address any performance issues
- Identify process gaps and create reliable automation solutions
- Work closely with teams to improve existing systems
- Provide updates and resolve challenges collaboratively
- 3+ years of software engineering experience required
- Proficient in Python, Groovy, or similar languages
- Experience building CI/CD pipelines
- Knowledge of source control and configuration management
- Familiarity with game engines like Unity or Unreal
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