Rainbow Six Siege Environment Art Lead
Ubisoft Entertainment Inc.
Shape Rainbow Six Siege maps through environment art leadership, model and texture reviews, and artist coordination in Montréal.This on-site, office-based role leads delivery for environment modeling and texturing on Rainbow Six Siege maps. You will organize workloads, monitor production risks, and review assets for consistency, optimization, and integration. Collaboration spans level art, production, and technical teams while supporting workflow improvements.Key Responsibilities:
Lead environment modeling and texturing deliveryOrganize artists’ workloads and monitor asset progressIdentify issues and delivery risks during productionReview models and textures for optimizationCoach artists and collaborate across studio teamsRequirements:
Environment-art experience within games productionShipped game or comparable production experienceLeadership, mentoring, or artist coordination backgroundStrong planning and communication abilitiesJira, Perforce, or comparable tracking-tool experienceBring environment-art leadership and asset review expertise to Rainbow Six Siege development with Montréal studio teams.
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Lead environment modeling and texturing deliveryOrganize artists’ workloads and monitor asset progressIdentify issues and delivery risks during productionReview models and textures for optimizationCoach artists and collaborate across studio teamsRequirements:
Environment-art experience within games productionShipped game or comparable production experienceLeadership, mentoring, or artist coordination backgroundStrong planning and communication abilitiesJira, Perforce, or comparable tracking-tool experienceBring environment-art leadership and asset review expertise to Rainbow Six Siege development with Montréal studio teams.
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Vacancy posted 1 hour ago
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