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Senior Character Modeler

Placements24

About the Role
Our client, a growing game development studio situated in
Kimberley, is searching for a highly talented Senior Character Modeler to join their creative team. This role is fundamental to bringing compelling characters to life within our games, requiring exceptional artistic skill in creating high-fidelity 3D character models. You will be responsible for sculpting, modeling, retopologizing, and UV unwrapping characters that align with the game's art direction and technical specifications. This is a prime opportunity to contribute your expertise to exciting projects and influence the visual quality of characters within a collaborative environment in
Kimberley, Northern Cape. We are looking for an artist with a strong understanding of anatomy, form, and surface detail, combined with proficiency in industry-standard modeling software. The ideal candidate will have a keen eye for detail and a passion for creating memorable character designs that resonate with players.Key Responsibilities
Create high-quality, game-ready 3D character models, including sculpting, retopology, UV mapping, and texture preparation.Interpret concept art and effectively translate it into detailed 3D character models.Collaborate with art directors, character artists, and technical artists to ensure models meet artistic and technical requirements.Maintain consistency in style and quality across all character assets.Optimize models for performance within the game engine, considering polycount and texture budgets.Participate in model reviews and provide constructive feedback to other team members.Stay current with industry trends and advancements in character modeling techniques and software.Contribute to the development of modeling pipelines and workflows.Requirements
Minimum of 5 years of professional experience as a 3D Character Modeler in the game industry.A strong portfolio showcasing high-quality character models for games, demonstrating expertise in anatomy, proportion, and detail.Proficiency in 3D modeling software such as ZBrush, Maya, or 3ds Max.Experience with UV unwrapping and PBR texturing workflows using software like Substance Painter/Designer.Understanding of game engine requirements and optimization techniques.Strong eye for detail, form, and silhouette.Excellent communication and collaboration skills, working effectively within a team in
Northern Cape .Ability to adapt to different art styles and project needs.Bachelor's degree in Game Art, 3D Modeling, Fine Arts, or a related field, or equivalent professional experience.Benefits
Competitive salary and performance incentives.Comprehensive health and wellness benefits.Generous paid time off and company holidays.A supportive and creative work environment in
Kimberley .Opportunities to work on exciting and diverse game titles.Professional development and training opportunities.Hybrid work model providing flexibility for a balanced work-life experience.
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Vacancy posted 1 hour ago
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