Sign up to access all features of our service.
  • Job search
  • Favorites
  • Create a CV
    New
  • Salaries
  • Subscriptions

Combat Designer (Gameplay)

Full-time

2K

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you’ll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity—bringing the richly imagined world of BioShock to life. What You’ll Do: Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team. Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators. Help build and refine the combat systems development and the gameplay framework for encounters. Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world. Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll. Skills & Experiences: Knowledge of current game trends in technology. Experience working with a variety of established game toolsets. Understanding of game mechanics, combat systems, and AI NPC design. Familiarity with game development tools, and experience with pipelines, standards, and workflows. Experience working in a collaborative environment with cross-disciplinary groups. Solid presentation skills. Current knowledge of gaming industry development landscape, technology and tools. Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings. Knowledge of behavior trees in Unreal Engine 5. Knowledge of industry standard AI, progression systems, and player mechanics features. Who You Are: A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment. A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. A persistent and self-motivated person with a proactive mindset. Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence. Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints. A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality. Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. Who We Are: At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. For candidates located in Quebec: This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication). As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.

Vacancy posted 1 day ago
Similar jobs that could be interesting for youBased on the Combat Designer (Gameplay) in Montréal, QC vacancy
  •  ...solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios...  ...Gearbox Software We are looking for a Gameplay Designer specializing in combat systems, player abilities, and in-engine implementation to... 
    Suggested
    Full time
    Contract work
    Remote work
    Flexible hours

    Devoted Studios

    Montréal, QC
    8 days ago
  • As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world...  ...of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like in our game, crafting engaging,... 
    Suggested
    Full time

    Cloud Chamber

    Montréal, QC
    1 day ago
  • As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression... 
    Suggested
    Full time

    Cloud Chamber

    Montréal, QC
    1 day ago
  •  ...porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted...  ...of taking a brief from a gameplay designer and turning it into production-quality code...  ...Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours,... 
    Suggested
    Full time
    Remote work
    Flexible hours

    Devoted Studios

    Montréal, QC
    15 days ago
  •  ...Strong C++ programming skills Experience designing and building robust systems A passion...  ...a willingness to focus on visual but gameplay-adjacent areas Initiative, strong work...  ...entertainment, automotive, and architectural design. As we continue to build our Engine... 
    Suggested
    Long term contract
    Full time
    Temporary work
    Worldwide

    Epic Games

    Montréal, QC
    2 days ago
  • As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team...  .... Work closely with programmers and designers to support a multitude of features. Collaborate...  ...work closely and constructively across design, art, engineering, animation, and audio... 
    Full time

    2K

    Montréal, QC
    1 day ago
  • Animateur de gameplay senior Notre équipe s'agrandit, et nous recherchons un animateur senior...  ...expérience en matière de gameplay et de combat est préférable Pourquoi nous pourrions...  ...expected to work very closely with Game Designers, Programmers and Animation TDs. If you have... 
    Full time
    Work at office

    High Drive

    Montréal, QC
    11 days ago
  •  ...Collaborer avec les membres de l'équipe pour livrer divers systèmes de gameplay. ~ Appliquer les meilleures pratiques, les processus de...  ...industry and the community as a whole. What will you do? ~ Design and implement well-engineered, reliable, maintainable, and bug-... 
    Full time
    Worldwide

    Cloud Imperium Games Limited

    Montréal, QC
    2 days ago
  •  ...Description As a Senior   Gameplay AI Animator , you will be responsible for designing, integrating, and refining...  ...Director’s vision while respecting design constraints and technical requirements...  ...locomotion ~3D navigation ~ Combat behavior ~ Hostage situations... 
    Full time

    Ubisoft

    Montréal, QC
    1 day ago
  •  ...Description En tant qu’animateur·trice gameplay (PNJ), tu seras responsable de la création...  ...tout en répondant aux contraintes de design et aux exigences techniques du moteur de jeu...  ...; Navigation 3D; Comportements de combat; Situations d’otage. Traiter et améliorer... 
    Full time

    Ubisoft

    Montréal, QC
    1 day ago
  •  ...able to lend a hand wherever needed within the project, whether in gameplay, integration, optimization, debugging, or tool improvement. They...  ..., and technical leadership are valued.   What you’ll do Design, develop, and evolve robust and scalable gameplay systems... 
    Full time

    Ubisoft

    Montréal, QC
    19 days ago
  • As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world...  ...Do: Use Blueprint scripting to create gameplay content. Design and block out world...  ...improve the game in various focus areas (combat, AI, progression, exploration, narrative,... 
    Full time

    Cloud Chamber

    Montréal, QC
    1 day ago
  • As a Gameplay Animator at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character...  ...visual language defined by the Animation Director and respect game design constraints ; Produce high-quality animations using keyframe... 
    Full time

    Ubisoft

    Montréal, QC
    12 days ago
  •  ...problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates...  ...Riot Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest design to create memorable... 
    Long term contract
    Full time
    Contract work
    Remote work
    Flexible hours

    Devoted Studios

    Montréal, QC
    8 days ago
  •  ...force motrice derrière le feedback lors de combats, la mécanique des armes et l'...  ...des systèmes innovants pour rendre notre gameplay de tir incroyablement viscéral. Nous croyons...  ...For We are looking for a Mid-Level Sound Designer who excels at creating powerful, immersive... 
    Full time
    Work at office
    Remote work

    2K

    Montréal, QC
    1 day ago
  • $90k - $120k per year

     ...We are currently looking for a talented, passionate Senior 3D Gameplay Animator to join our hybrid team in Montreal, Québec , and help...  ...& resolve technical and artistic challenges Collaborate with designers, artists, and programmers to achieve gameplay goals Verify... 
    Full time
    Worldwide

    Gameloft

    Montréal, QC
    15 days ago
  •  ...remember SIDE is looking for an experienced freelance Voice FX Designer to create distinctive, technically polished and character-driven...  ...assets in line with the creative direction, character identity, gameplay context and technical requirements of each project. Build,... 
    Contract work
    Freelance
    Remote work
    Worldwide

    Side

    Montréal, QC
    6 days ago
  •  ...maintenance work. ⚡ The Mission Own the core gameplay architecture for a fully-funded...  ...Will Architect Multiplayer Systems Design server-authoritative architecture with client...  ...damage modeling Build AI state machines for combat encounters and world simulation Own... 
    Local area
    Remote work
    Relocation

    Ironbelly Studios

    Montréal, QC
    a month ago
  • $80k - $110k per year

     ...the buzz is about! Role Overview We're looking for a Lead Game Designer to shape the creative direction of our existing portfolio while...  ...and Analytics leadership to turn player insight into compelling gameplay, features, and progression systems that players come back to. You... 
    Long term contract
    Full time

    Tripledot Studios

    Montréal, QC
    9 hours ago
  •  ...inspire. What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team working across various animation...  ...understanding of character animation to design and create gameplay animation systems that facilitate entertaining, high-quality characters... 
    Long term contract
    Full time
    Temporary work

    Epic Games

    Montréal, QC
    12 days ago
  •  ...expérience RPG d'action-aventure à la troisième personne, avec un gameplay narratif et stratégique. Chez Krafton Montréal, nous croyons qu'...  .... Description du poste Nous recherchons un(e) Lead UI/UX Designer pour s'approprier l'expérience utilisateur et l'identité visuelle... 
    Work at office
    Flexible hours
    2 days per week

    KRAFTON Montréal Studio

    Montréal, QC
    8 days ago
  •  ...packaging. Le/La candidat(e) idéal(e) allie une bonne connaissance des tendances à de solides compétences techniques et un sens aigu du design (spécialement dans les catégories des sous-vêtements, des vêtements d’intérieur et des couches de base), afin d’assurer l’alignement... 
    Full time
    Summer work
    Seasonal work
    Flexible hours
    Weekend work

    Lamour

    Montréal, QC
    8 days ago
  •  ...constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge...  ...the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment... 
    Long term contract
    Full time
    Temporary work
    Seasonal work

    Epic Games

    Montréal, QC
    12 days ago
  •  ...create the unknown! Job Description As a Team Lead Level Designer at Ubisoft Montréal, you will support the Project Lead and...  ...regular follow-ups Guide the team using a strong understanding of gameplay, level design documentation, and technical constraints Share... 
    Full time

    Ubisoft

    Montréal, QC
    13 days ago
  •  ...The role As a Senior Level Designer, you are the architect of player experience: you build the spaces where every fight, decision, and...  ...design leadership to make sure the spaces you build serve both gameplay and vision. In this role you will : Take ownership of a map... 
    Full time
    Internship

    Behaviour Interactive

    Montréal, QC
    9 days ago
  •  ...We are not only shaping the future of construction, we are also committed to shaping the future of your career.   As a Bilingual Design Manager for Construction PCL Inc. in Montréal, Quebec, you'll have the opportunity to be the bridge between design, construction, estimating... 
    Long term contract
    Contract work
    For contractors
    Local area
    Flexible hours

    PCL Construction

    Montréal, QC
    2 hours ago
  •  ...équilibrer et relier les missions, les récits et les concepts de gameplay afin de garantir une expérience cohérente. Organiser des revues...  ...de jeux passionnés et pleins d'énergie ! Senior Level Designer Join us on our journey and help us create our new unannounced IP... 
    Full time
    Work at office
    Flexible hours

    High Drive

    Montréal, QC
    11 days ago
  •  ...TEHORA est présentement à la recherche d’un Développeur Oracle Designer afin de soutenir l’évolution et le maintien des applications Oracle développées avec Oracle Designer et Headstart. Sans être exhaustifs, voici les services et livrables que devra fournir la personne... 
    Hourly pay
    Full time
    Contract work
    Apprenticeship
    Remote work
    Flexible hours

    TEHORA

    Montréal, QC
    8 days ago
  •  ...FOLLOWS:   Poste : Directeur.trice de la conception de jeu (Design Director) Aperçu du rôle Nous sommes à la recherche d’un.e...  ...and creative pillars translate beautifully into moment-to-moment gameplay, short-term loops, and long-term progression tracks.  Additionally... 
    Daily paid
    Long term contract
    Temporary work
    Internship

    PlayStation Global

    Montréal, QC
    a month ago
  •  ...individuals by fostering confidence and self-expression while celebrating intimacy and individuality. We’re looking for a Industrial Designer Intern to join our team. This role is ideal for a student who enjoys hands-on fabrication, assembly, and prototyping in a fast-paced,... 
    Temporary work
    Internship

    Nuovo Photography

    Montréal, QC
    8 days ago

Do you want to receive more vacancies?

Subscribe and receive similar vacancies to Combat Designer (Gameplay). Be the first to apply!