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  •  ...'ll do:  Design, implement, and maintain real‑time animation systems in Unreal Engine (Animation Blueprints, State Machines, Control Rig, IK), supporting demanding multiplayer gameplay; Work hands‑on in the editor to integrate, iterate on, and debug animations directly... 
    Suggested
    Full time

    Ubisoft

    Montréal, QC
    1 day ago
  •  ...Concevoir, implémenter et maintenir des systèmes d’animation temps réel sous Unreal Engine (Animation Blueprints, State Machines, Control Rig, IK), compatibles avec un gameplay multijoueur exigeant; Travailler hands‑on dans l’éditeur pour intégrer, itérer et débugger les... 
    Suggested
    Full time

    Ubisoft

    Montréal, QC
    1 day ago
  •  ...be responsible for developing and maintaining animation systems, rigging, pipelines and processes used by the animation team. What You'll Do as a technical animator: Develop and maintain character rigs and skinning systems for lifelike animations. Build and implement... 
    Suggested

    Hasbro

    Montréal, QC
    a month ago
  •  ...procedures; manage testing coordination. Draft test specifications and ensure integration of the required standard Design specific test rigs and setups adapted to project needs. Analyze test results, write test reports, and deliver relevant recommendations. Ensure... 
    Suggested
    For subcontractor
    Worldwide

    Panthr

    Montréal, QC
    11 days ago
  • $90k per year

    Creature TDs at DNEG are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and subsequent simulations. You will find technical and creative solutions to develop high-quality rigs and simulations according to the needs... 
    Suggested
    Full time

    DNEG

    Montréal, QC
    9 days ago
  •  ...and validate character assets in Unreal Engine, ensuring materials, shaders, and LODs display correctly in-engine.  Collaborate with rigging, animation, and design teams to ensure characters deform, animate, and function correctly in-game.  Work with art leadership and... 
    Suggested
    Remote job
    Full time
    Contract work
    Fixed term contract
    Night shift

    Compulsion Games

    Montréal, QC
    1 day ago
  •  ...expériences cinématiques et de gameplay. Tu seras responsable et en support du développement et du maintien des systèmes d’animation, des rigs, des pipelines et des processus utilisés par l’équipe d’animation. Ce que tu feras en tant que Animateur · rice Technique... 
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    Work at office
    Worldwide

    Hasbro

    Montréal, QC
    a month ago
  •  ...gréage sur site Certification de base en gréage (Qualified Basic Rigging) Certification en levage Expérience en utilisation de plate-...  ...building points from lifts by staging motors and equipment under rig points, handing up motor chain, tools and equipment and spotting... 
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    Permanent employment
    Temporary work
    Part time
    Local area

    ENCORE Global Events (Canada) ULC

    Montréal, QC
    18 days ago
  •  ...développement du jeu. Le-la candidat-e travaillera en collaboration avec de nombreuses équipes, telles que Concept art, Animation, Rigging, Game Design , etc. afin d'assurer une haute qualité et de consolider la direction visuelle avec les intentions de conception. Structure... 
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    Remote job
    Daily paid
    Contract work
    Internship
    Immediate start

    Sony Playstation

    Montréal, QC
    23 days ago
  •  ...and help us create the unknown! Job Description We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline . You will support AAA animation workflows and scalable,... 
    Suggested
    Full time

    Ubisoft

    Montréal, QC
    29 days ago
  •  ...requirements of the Flight Control System. Review/Prepare technical requirements. Review/Prepare test procedures. Execute test rig and/or aircraft testing. Review/Prepare test reports in support of certification activities. Resolve problems arising from in-... 
    Suggested
    Full time
    Temporary work
    Worldwide

    SOGECLAIR

    Montréal, QC
    more than 2 months ago
  •  ...inconnu! Description du poste Nous recherchons un(e) créateur.rice de systèmes animables senior (Rigger Sénior) pour créer des rigs de personnages de haute qualité dans Maya et les intégrer à la chaîne de production d'Unreal Engine. Vous participerez à la création de... 
    Suggested
    Full time

    Ubisoft

    Montréal, QC
    4 days ago
  •  ...savoir plus sur le jeu : Bande-annonce :  Site officiel :  Principales tâches et responsabilités Concevoir et tenir à jour des rigs personnalisés avancés sous 3ds Max pour des personnages emblématiques, des créatures et des objets mécaniques Développer et optimiser... 
    Suggested
    Full time
    Part time
    Summer work
    Work at office
    Local area
    Immediate start
    Worldwide
    Flexible hours

    Gameloft Montréal

    Montréal, QC
    9 days ago
  •  ...5. You’ll own the integration of motion-capture data, procedural blending, and next-gen animation technology (Motion Matching, Control Rig, and AI-driven blending). You’ll work closely with combat design, animation, and physics teams to deliver lifelike, responsive, and... 
    Suggested
    Full time
    Remote work

    Ironbelly Studios

    Montréal, QC
    more than 2 months ago
  •  ...the FBW & Secondary Flight Control system. Review/Prepare technical requirements Review/Prepare test procedures Execute test on rigs (Montreal) and/or aircraft testing (Wichita/Toronto/Montreal) Review/Prepare test reports in support of certification activities... 
    Suggested
    Worldwide
    Flexible hours
    Shift work

    Bombardier

    Dorval, QC
    18 days ago
  •  ...requirements of the Flight Control System. Review/Prepare technical requirements Review/Prepare test procedures Execute test rig and/or aircraft testing Review/Prepare test reports in support of certification activities Resolve problems arising from in-service... 
    Permanent employment
    Full time
    Contract work
    Worldwide

    Altitude Aerospace

    Dorval, QC
    22 days ago
  •  ...Nanite, Virtual Shadow Maps). ~ Collaborate with animation and tools engineers to streamline mocap → runtime integration (Control Rig, Motion Matching, procedural blending). ~ Support the physics team with cloth, muscle, and secondary motion systems (Chaos Cloth, hair... 
    Full time
    Remote work

    Ironbelly Studios

    Montréal, QC
    more than 2 months ago
  •  ...to define content pipelines and asset standards. ~ Evaluate and integrate cutting-edge UE5 features (Nanite, Lumen, Chaos, Control Rig, Motion Matching). ~ Set and enforce performance, stability, and memory budgets for console and PC SKUs. ~ Drive adoption of AI... 
    Full time
    Remote work

    Ironbelly Studios

    Montréal, QC
    more than 2 months ago